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1.EA Shader To Human – HLSL/GLSL library for debugging shaders (github.com/electronicarts)
3 points by bauc 9 months ago | past
2.Mesh2Splat: Fast conversion from 3D mesh to Gaussian Splats (3DGS) (github.com/electronicarts)
2 points by nozbuffer on June 9, 2025 | past | 1 comment
3.Electronic Arts Standard Template Library (github.com/electronicarts)
2 points by klaussilveira on April 18, 2025 | past
4.EACopy, Robocopy alternative with a bunch of different features (github.com/electronicarts)
2 points by BSDobelix on March 4, 2025 | past | 1 comment
5.Some Command & Conquer games are now open source (github.com/electronicarts)
260 points by bpierre on Feb 27, 2025 | past | 3 comments
6.EA Open Sources Command and Conquer: Red Alert, along with other games (github.com/electronicarts)
1262 points by Klaster_1 on Feb 27, 2025 | past | 325 comments
7.Gigi: Rapid prototyping and development of real-time rendering techniques (github.com/electronicarts)
1 point by ingve on Sept 6, 2024 | past
8.Gigi: Rapid prototyping and development of real-time rendering techniques (github.com/electronicarts)
1 point by ingve on Sept 2, 2024 | past
9.Framework for rapid prototyping and development of realtime rendering techniques (github.com/electronicarts)
2 points by davikr on Aug 24, 2024 | past
10.Gigi: EA's open framework for rapid prototyping realtime rendering techniques (github.com/electronicarts)
3 points by corysama on Aug 23, 2024 | past | 1 comment
11.EA Open Sources FinalSun/FinalAlert Mission Editor for Red Alert 2 (github.com/electronicarts)
3 points by vyrotek on March 13, 2024 | past
12.EA Standard Template Library Design (github.com/electronicarts)
2 points by bbkane on Aug 5, 2023 | past
13.EABitTricks.h (github.com/electronicarts)
283 points by mmastrac on Dec 18, 2022 | past | 107 comments
14.EAStdC implements library facilities similar to those in the standard C library (github.com/electronicarts)
2 points by davikrr on Jan 12, 2022 | past
15.EASTL: An Alternative C++ Standard Library (github.com/electronicarts)
144 points by optimalsolver on Aug 4, 2021 | past | 79 comments
16.Command and Conquer source code is in GPL violation (github.com/electronicarts)
1 point by trashburger on June 17, 2020 | past
17.TIL the dogs in Red Alert were attached to invisible bullets when they attacked (github.com/electronicarts)
4 points by whack on June 9, 2020 | past
18.The dogs in Red Alert were attached to invisible bullets when they attacked (github.com/electronicarts)
4 points by _ugfj on June 7, 2020 | past | 1 comment
19. [dupe] Command and Conquer: Tiberian Dawn & Red Alert Released Under GPL3 (github.com/electronicarts)
45 points by jsheard on June 1, 2020 | past | 5 comments
20.EA Async implements async-await methods in the JVM (github.com/electronicarts)
2 points by jhomedall on Aug 6, 2019 | past
21.C# style async await for Java (github.com/electronicarts)
1 point by enitihas on July 6, 2018 | past
22.Async/Await for Java (github.com/electronicarts)
2 points by xg15 on March 1, 2018 | past
23.Electronic Arts Project for Async-Await Methods in the JVM (github.com/electronicarts)
4 points by pjmlp on Feb 26, 2018 | past
24.EASTL's PS4 codepaths are now available (github.com/electronicarts)
2 points by popmatrix on March 16, 2017 | past
25.Electronic Arts Standard Template Library for C++ Open Sourced (github.com/electronicarts)
207 points by hising on Feb 13, 2016 | past | 57 comments
26.Electronic Arts Standard Template Library (github.com/electronicarts)
2 points by Polytonic on Feb 11, 2016 | past
27.EASTL officially open sourced (github.com/electronicarts)
10 points by maximilianburke on Feb 10, 2016 | past | 1 comment
28.EA's Standard Template Library Is Now Open Source (github.com/electronicarts)
7 points by lentil_soup on Feb 10, 2016 | past | 2 comments
29.EASTL: Electronic Arts Standard Template Library (github.com/electronicarts)
16 points by ingve on Feb 9, 2016 | past | 1 comment
30.Bioware open-sources their Java actor framework (github.com/electronicarts)
5 points by altern8 on April 1, 2015 | past

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