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1.Show HN: I implemented some colorful 2D fluid simulations[video] (youtube.com)
3 points by erkaman on April 28, 2018 | past | 1 comment
2.A list of questions common when interviewing for a job as a Graphics Programmer (erkaman.github.io)
16 points by erkaman on March 18, 2018 | past | 3 comments
3.Show HN: An algorithm for smoothly filling holes in 3D meshes (erkaman.github.io)
104 points by erkaman on Feb 26, 2018 | past | 18 comments
4.Show HN: I implemented seamless copy and paste of images, and wrote a tutorial (erkaman.github.io)
123 points by erkaman on Feb 4, 2018 | past | 11 comments
5.Show HN: [WebGL Demo] Interactive Mesh Deformation in JavaScript (mikolalysenko.github.io)
2 points by erkaman on Aug 18, 2017 | past | 3 comments
6.Show HN: A Minimal Code Example of Using Vulkan for Computations on the GPU (github.com/erkaman)
68 points by erkaman on June 25, 2017 | past | 11 comments
7.Show HN: [WebGL Demo] Indirect Lighting Using Reflective Shadow Maps (erkaman.github.io)
6 points by erkaman on April 29, 2017 | past | 1 comment
8.Show HN: I implemented Deferred Shading (youtube.com)
4 points by erkaman on Feb 12, 2017 | past | 1 comment
9.Automatic UV Mapping Using Harmonic Mapping: A Tutorial and Introduction (erkaman.github.io)
3 points by erkaman on Dec 31, 2016 | past | 1 comment
10.Show HN: I tried generating clouds with vector graphics (github.com/erkaman)
12 points by erkaman on Dec 27, 2016 | past | 2 comments
11.Show HN: I Implemented Automatic UV Mapping (github.com/erkaman)
21 points by erkaman on Dec 14, 2016 | past | 2 comments
12.Show HN: GPU-Accelerated Digit Recognition with WebGL (erkaman.github.io)
135 points by erkaman on Aug 17, 2016 | past | 57 comments
13.I Implemented GPU-Accelerated Digit Recognition with WebGL (erkaman.github.io)
7 points by erkaman on Aug 17, 2016 | past | 3 comments
14.I implemented fast parallel reduction on the GPU with WebGL (mikolalysenko.github.io)
3 points by erkaman on Aug 6, 2016 | past | 1 comment
15.Show HN: I Implemented Shadow Volumes in WebGL (mikolalysenko.github.io)
1 point by erkaman on Aug 3, 2016 | past | 1 comment
16.Show HN: Planar Reflections in WebGL (mikolalysenko.github.io)
1 point by erkaman on Aug 2, 2016 | past | 1 comment
17.Show HN: A simple infinite world in WebGL (erkaman.github.io)
181 points by erkaman on July 28, 2016 | past | 56 comments
18.Show HN: 2D Liquid Simulation in WebGL (github.com/erkaman)
3 points by erkaman on June 28, 2016 | past
19.2D Liquid Simulation in WebGL (github.com/erkaman)
3 points by erkaman on June 28, 2016 | past | 1 comment
20.Implementing Run-length encoding in CUDA (erkaman.github.io)
2 points by erkaman on June 26, 2016 | past | 1 comment
21.Making Faster Fragment Shaders by Using Tessellation Shaders (erkaman.github.io)
5 points by erkaman on June 20, 2016 | past

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