Hacker News
new
|
past
|
comments
|
ask
|
show
|
jobs
|
submit
|
ibobev's submissions
login
1.
Unswitching Loops for Fun and Profit
(
xania.org
)
1 point
by
ibobev
2 hours ago
|
past
|
discuss
2.
Making Windows Terminal with GitHub Copilot CLI
(
developer.microsoft.com
)
3 points
by
ibobev
2 hours ago
|
past
|
discuss
3.
Resolving an ambiguity in the Windows clipboard automated text conversion table
(
devblogs.microsoft.com/oldnewthing
)
1 point
by
ibobev
2 hours ago
|
past
|
discuss
4.
Loop-Invariant Code Motion
(
xania.org
)
2 points
by
ibobev
3 hours ago
|
past
|
discuss
5.
Closures as Win32 Window Procedures
(
nullprogram.com
)
47 points
by
ibobev
3 hours ago
|
past
|
3 comments
6.
Smooth Scrolling on the Sega Master System
(
bumbershootsoft.wordpress.com
)
1 point
by
ibobev
3 hours ago
|
past
|
discuss
7.
Around the World, Part 28: Scaling Up: Frozen Fractal
(
frozenfractal.com
)
1 point
by
ibobev
1 day ago
|
past
|
discuss
8.
Golden Iteration
(
johndcook.com
)
1 point
by
ibobev
1 day ago
|
past
|
discuss
9.
Typeframe
(
typeframe.net
)
2 points
by
ibobev
1 day ago
|
past
|
discuss
10.
Various locale mismatch scenarios in Windows clipboard text format synthesis
(
devblogs.microsoft.com/oldnewthing
)
3 points
by
ibobev
1 day ago
|
past
|
discuss
11.
Just Change the Key
(
johndcook.com
)
1 point
by
ibobev
1 day ago
|
past
|
discuss
12.
Gist of Go: Concurrency is out
(
antonz.org
)
3 points
by
ibobev
1 day ago
|
past
|
discuss
13.
Codex is Open Sourcing AI models
(
huggingface.co
)
2 points
by
ibobev
1 day ago
|
past
|
discuss
14.
New in Llama.cpp: Model Management
(
huggingface.co
)
1 point
by
ibobev
1 day ago
|
past
|
discuss
15.
Care About Partial Differential Equations (PDEs)
(
huggingface.co
)
2 points
by
ibobev
1 day ago
|
past
|
discuss
16.
Why Text in Vampire Survivors Used to Look Weird
(
jslegenddev.substack.com
)
2 points
by
ibobev
1 day ago
|
past
|
discuss
17.
Optimizing Mannequin
(
real-mrbeam.github.io
)
1 point
by
ibobev
1 day ago
|
past
|
discuss
18.
What makes a game tick? Part 8 – Data Driven Multi-Threading Implementation
(
mropert.github.io
)
1 point
by
ibobev
2 days ago
|
past
|
discuss
19.
Deep Dive in Java vs. C++ Performance
(
johnnysswlab.com
)
1 point
by
ibobev
2 days ago
|
past
|
discuss
20.
Weak Derivatives
(
johndcook.com
)
2 points
by
ibobev
2 days ago
|
past
|
2 comments
21.
Errors and Zig
(
eatonphil.com
)
7 points
by
ibobev
2 days ago
|
past
|
discuss
22.
Unrolling Loops
(
xania.org
)
3 points
by
ibobev
2 days ago
|
past
|
discuss
23.
30 Years Ago Windows 95 Changed Everything
(
goto10retro.com
)
4 points
by
ibobev
2 days ago
|
past
|
2 comments
24.
macOS Music Players
(
andreyor.st
)
3 points
by
ibobev
3 days ago
|
past
|
3 comments
25.
External Visitation
(
jsbarretto.com
)
1 point
by
ibobev
3 days ago
|
past
|
discuss
26.
How does Windows synthesize CF_UnicodeTEXT from CF_TEXT and vice versa?
(
devblogs.microsoft.com/oldnewthing
)
2 points
by
ibobev
3 days ago
|
past
|
discuss
27.
Building Games for Old Retro 1985 Hardware is fun [video]
(
youtube.com
)
1 point
by
ibobev
3 days ago
|
past
|
discuss
28.
Apriel-1.6-15B-Thinker: Cost-Efficient Frontier Multimodal Performance
(
huggingface.co
)
1 point
by
ibobev
3 days ago
|
past
|
discuss
29.
Time in C++: std:chrono:high_resolution_clock – Myths and Realities
(
sandordargo.com
)
1 point
by
ibobev
3 days ago
|
past
|
1 comment
30.
Meshoptimizer 1.0 Released
(
zeux.io
)
2 points
by
ibobev
3 days ago
|
past
|
discuss
More
Guidelines
|
FAQ
|
Lists
|
API
|
Security
|
Legal
|
Apply to YC
|
Contact
Search: