| 1. | | The failed promise of Domain-Driven Design – part 3 (no-kill-switch.ghost.io) |
| 1 point by liveweird on Jan 26, 2024 | past | 1 comment |
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| 2. | | Writing culture? Reading one is better (no-kill-switch.ghost.io) |
| 1 point by liveweird on Aug 7, 2023 | past |
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| 3. | | Life with o ads and trackers – my experiment – part 1 (no-kill-switch.ghost.io) |
| 3 points by liveweird on July 6, 2023 | past |
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| 4. | | One thing that disturbs me in Web APIs (no-kill-switch.ghost.io) |
| 1 point by liveweird on Feb 8, 2023 | past |
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| 5. | | How to suck less at asynchronous written communication (no-kill-switch.ghost.io) |
| 1 point by liveweird on June 2, 2022 | past |
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| 6. | | Talk is cheap, show me your product (no-kill-switch.ghost.io) |
| 3 points by liveweird on Jan 10, 2022 | past |
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| 7. | | Scaling (organization) by bubbling the problems out (no-kill-switch.ghost.io) |
| 3 points by liveweird on Dec 17, 2020 | past |
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| 8. | | My time-travel banking experiment, part II (no-kill-switch.ghost.io) |
| 2 points by liveweird on Dec 10, 2020 | past |
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| 9. | | My time-travel online banking experiment, part I (no-kill-switch.ghost.io) |
| 3 points by liveweird on Dec 3, 2020 | past |
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| 10. | | Can you smell bullshit jobs around you? (no-kill-switch.ghost.io) |
| 1 point by liveweird on Nov 26, 2020 | past | 2 comments |
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| 11. | | How to sink a product/platform business? (no-kill-switch.ghost.io) |
| 2 points by liveweird on Nov 18, 2020 | past |
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| 12. | | Keyboardio Atreus: Yeah or Meh? (no-kill-switch.ghost.io) |
| 4 points by liveweird on Nov 11, 2020 | past |
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| 13. | | Who are all those people in your (engineering) organization? (no-kill-switch.ghost.io) |
| 5 points by liveweird on Nov 5, 2020 | past |
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| 14. | | ReMarkable 2: my subjective review (no-kill-switch.ghost.io) |
| 3 points by liveweird on Oct 27, 2020 | past |
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| 15. | | What I've learned about career development (*) (**) (no-kill-switch.ghost.io) |
| 2 points by liveweird on Oct 21, 2020 | past |
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| 16. | | Bias for Action – A Prescription for Chaos Or (no-kill-switch.ghost.io) |
| 1 point by liveweird on Oct 15, 2020 | past |
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| 17. | | The unobvious benefits of a tête-à-tête with mechanical engineering (no-kill-switch.ghost.io) |
| 1 point by liveweird on Oct 7, 2020 | past |
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| 18. | | Stacking projects upon product development (is wrong) (no-kill-switch.ghost.io) |
| 1 point by liveweird on Sept 28, 2020 | past |
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| 19. | | What do good Engineering Managers do? They taste the soup (no-kill-switch.ghost.io) |
| 3 points by liveweird on Sept 21, 2020 | past | 1 comment |
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| 20. | | Anti-pattern: Jira as a (cross-team) communication tool (no-kill-switch.ghost.io) |
| 1 point by liveweird on Sept 14, 2020 | past |
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| 21. | | Tech Debt is an unfortunate abstraction, let's not use it (no-kill-switch.ghost.io) |
| 3 points by liveweird on Sept 7, 2020 | past | 1 comment |
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| 22. | | The Champions League, winning factor and full diapers (no-kill-switch.ghost.io) |
| 1 point by liveweird on Aug 28, 2020 | past |
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| 23. | | A recruitment interview ain't no quiz show (no-kill-switch.ghost.io) |
| 1 point by liveweird on Aug 21, 2020 | past |
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| 24. | | The Dictate of “Old Juniors” (no-kill-switch.ghost.io) |
| 2 points by liveweird on Aug 17, 2020 | past |
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| 25. | | Learn like a toddler a.k.a. “The Super Mario effect” (no-kill-switch.ghost.io) |
| 1 point by liveweird on Aug 10, 2020 | past |
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| 26. | | Interviewing the “Passé” Way, For a Reason (no-kill-switch.ghost.io) |
| 25 points by liveweird on Aug 2, 2020 | past | 47 comments |
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| 27. | | Wicked Problems (no-kill-switch.ghost.io) |
| 2 points by liveweird on July 26, 2020 | past |
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| 28. | | Clarity. It Makes a Difference (no-kill-switch.ghost.io) |
| 3 points by liveweird on July 20, 2020 | past |
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| 29. | | When simplicity is not an option (no-kill-switch.ghost.io) |
| 1 point by liveweird on July 10, 2020 | past |
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| 30. | | The flow, “good game” and Kobayashi Maru (no-kill-switch.ghost.io) |
| 1 point by liveweird on July 2, 2020 | past |
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