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Location: Valencia, Spain (CET)

Remote: Yes (remote only)

Willing to relocate: No

Technologies: C#, .NET/ASP.NET Core, Unity, Azure, AWS, SQL Server, Cosmos DB, Redis, Docker, Kubernetes, SignalR/WebSockets, Python, LLM orchestration (OpenAI, Gemini, ElevenLabs + ~30 providers), MCP

Résumé/CV: https://avishymenashe.wixsite.com/aboutavishy | https://www.linkedin.com/in/avishy-menashe/

Email: [email protected]

Engineering lead / senior full-stack engineer, 7+ years across games and backend. Currently building DreamForge, an AI game platform where a player's prompt becomes a playable game. I own the cloud backend (ASP.NET Core 8 on Azure, 200+ endpoints) and the AI orchestration layer across ~30 providers (LLM, image, video, 3D, voice, music) with automatic failover and per-call cost accounting - a provider migration I ran cut our largest variable cost by over 10x. Also built a crash-to-fix pipeline: production exceptions triaged by an LLM, debugged by an AI agent in a cloud container, opened as PRs in Slack.

Previously VP R&D at a mobile gaming startup (led 6 engineers, live platform at 30K+ daily API requests), and before that helped ship GRIME on Steam (2021).

US, Canadian and Israeli citizen, work-authorized in all three.

Looking for: lead/EM or senior IC roles in games, game infrastructure, C#/.NET backend, or applied AI. Full-time or contract.


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