you can run playdate games on the desktop using the emulator included in the free SDK. It won't be as fun as running it on an actual device, but nothing stopping people from actually messing with making playdate games without a playdate.
ah I guess I sort of elided actually... saying the point I was trying to make. If it's just about showing games off to your friends (which with a course like this is pretty likely) you can point them to the emulator.
yeah if you're aiming to make a proper professional game with aims of making profit... the playdate probably isn't the way to go. But then I recon that's part of what makes it an awesome platform. It hasn't been captured by capitalism yet.
It is restricted in a way that you would restrict yourself to write high speed software in most languages, and I found it is not that restrictive compared to C that you would have to use if you were to write a fast Python library.
oh for sure, but I still feel like telling people pypy is written in python is misleading. it's written in something significantly like python, but it's not python.
OpenSCAD works natively with triangle meshes. sphere() will create a spherical triangle mesh.
These libraries on the other hand can natively represent a sphere for instance. This means that during CAD-ing you don't need to worry about resolution, that's a consideration for export only.
Do you mean that OpenScad performs boolean/other operations on triangle meshes, but these libraries don't until output? So they might instead use curved surfaces/edges etc as outputs for operations and only convert to triangles for output or export at the very end?
It isn't even necessary to create triangle meshes during export. You can export as step files. It is a commonly used brep based file format supported by almost any "proper" CAD software. Triangle mesh based modelers can't easily export good step files because they don't operate at that level of abstraction.
> since that amount of current and voltage can certainly damage sensitive electronics
Like for instance the magic mouse. I've completely destroyed three magic mice by sometimes accidentally touching the mouse to the laptop. It'd not do much of anything initially, but at some point touching them together would kill the connection for a couple seconds, and over time it evolved into the mouse just refusing to connect altogether.
I'm glad my boss pays for this hardware because I'd be incensed to have a mouse THAT expensive break that quickly.
You're close. it loads the actual content while you're developing your app to create skeletons. In production it then uses the data gathered in development.
my previous robot vacuum did not do any mapping, but did always manage to find its way back to the charger. It'd just follow the walls until it saw the chargers IR beacon.
Clever design if you ask me. Doing a lot with a little.
5% on the steam survey though. The jump isn't quite as big from previous years as it seems as they did some corrections to the statistics this year, but 5% is nothing to sneeze at.
I wouldn't be too exited. Statistics like this are very problematic.
For example, I have Steam installed on my Macbook pro and I occasionally play a single very simple game there. Does that make me a macOS gamer? of course not. The vast majority of games I want to play don't work on macOS.
I suspect that most of those 5% are just Linux users who have steam installed and play a small amount of games. Some probably just installed it to check what's available and don't play anything.
Everyone I know who is a "serious" gamer, as in exited about upcoming releases of AAA games is using Windows.
Indeed. The bigger problem is also that consistently the most played games are multiplayer competitive titles with anti-cheat software that is only written for Windows (and sometimes MacOS). I suppose this issue will solve itself, once enough people start playing on Linux. Then developers will be forced to support that too in order to not lose too much of their player base, but we are still a far cry from this threshold.
I'm not convinced "most played" is the relevant criteria here. That's easily skewed by games which are time-sinks, like PvP games with draconic anti-cheat and DRM. That doesn't make those games more important than games which absorb less playtime.
> like obv, if someone is being this rude to me, all i can do is tell him to come suck my dick
Thaty's far from the only option there, however tempting it is.
> why would i be nice to him?
Because being nice to people is how you get things you want.
> what else could I have done at this point
You could've promised to take the site down, which both functions as a gesture of good will and to calm the deans nerves. At that point you'd probably be in a much better position to start a conversation on how you could make the site in a way the dean is comfortable with.
IMO the ubiquitous Yes/No/Cancel is even worse. No and Cancel are too conceptually close. Doesn't help that these usually show up when you're about to lose all your unsaved changes.
We've got big screens now! use more words! Save changes/Discard changes/Don't quit.
I understand those prompts perfectly fine, but they are panic inducing for e.g. my mom who has about a 50% chance of clicking the wrong button and losing work.
I'd read that differently. periodic doesn't mean continually. I'd expect you'd need to calibrate against a sphygmomanometer weekly or something to that effect. Still a lot more doable than wearing a blood pressure cuff 24/7, even if the calibration interval is fairly frequent.
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