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Did you touch the Cloudflare captcha in the bottom left? Once you pass it you need to trigger another change event (just type a space)

I think really hostile is overstating it. He's clearly not a fan, but he seems content to (mostly privately) disapprove rather than take actions against it, which is what would to me qualify him as hostile.

He doesn't own the rights, so there's little he could do even if he wanted.

He did reacquire the rights in 2010 in order to release his mobile port, and only sold them back to Atari in 2024 (https://www.gamesindustry.biz/atari-acquires-transport-tycoo...) for them to do this re-release. So that's 14 years where he owned the rights and was aware of OpenTTD and left it alone.

Note that a big difference between cargodist and simutrans is in simutrans the customers have a destination before they come to your station, so opening up new routes will increase your customer base. In cargodist, you get the same amount of passengers, regardless of connected destinations, and they just choose from among connected destinations in your network.

I really want somebody to mod this into OpenTTD because cargodist was a good step and a nice approximation for a time, it's no match to the "destination in mind" pax. I'm reduced to play commercial offerings like Transport Fever 2. But as far as I know, it would be a considerable undertaking.

Elsewhere in the thread chain:

>[OpenTTD has bad UI]

Hmm, really? It's cluttered with windows and options but I think the mechanics of windows popping and quick dismissing works out for this kind of a game really well. It scales across #n of monitors so well. I run mine on a 43" 4K television panel, no scaling, and I get all my screen estate I need. Works out so swimmingly.


so ... ideally you would see how many people would be waiting at the station if there were this or that route through the network?

so the game would simulate economic preferences (which then translate to met and unmet demand)

so for every city (and industry?) there should be a preference table of where to buy from (and where to sell to) - and in case of passengers where to go? (and ideally there should be consistency, so if it's possible to go from A to B directly but also through C then preferences should be direct then indirect flows)


> ideally you would see how many people would be waiting at the station if there were this or that route through the network?

Simutrans has this.

> for every city (and industry?) there should be a preference table of where to buy from (and where to sell to) - and in case of passengers where to go?

Also in the game.


thanks! I never heard of it, despite playing transport games since ... well, since the OG TTD.

> I'm reduced to play commercial offerings like Transport Fever 2.

Literally play Simutrans. Same window UI from the 90s.


As the houthis have long demonstrated, you can screw up shipping from the coast

It’s generally best to make the change in your configuration.nix or flake.nix rather than with the imperative tools. Then you just version control that file (or files if you break it up)

So what’s the user agent for their bot? They don’t seem to specify the default in the docs and it looks like it’s user configurable. So yet another opt out bot which you need your web server to match on special behaviour to block


No, hence all their examples using User-Agent: *

>So yet another opt out bot which you need your web server to match on special behaviour to block

Given that malicious bots are allegedly spoofing real user agents, "another user agent you have to add to your list" seems like the least of your problems.


Not 'allegedly' - it's just a fact. Even if you're not malicious however it's still sometimes necessary because the server may have different sites for different browsers and check user agents for the experience they deliver. So then even for legitimate purposes you need to at least use the prefix of the user agent that the server expects.

It is cloudflare who made the claim that they are well behaved unlike those other bots and that their behaviour can be controlled by robots.txt

If I need to treat cloudflare bots the same as malicious bots, that undermines their claim.


In 2023, peak renewable generation capacity was 75% of typical energy demand:

https://www.eirgrid.ie/news/new-record-wind-energy-all-islan...

For actual generation over a longer time period, in February 2026, 48% of energy used was generated from renewable sources, of which the vast majority (41% of energy use) was wind:

https://www.eirgrid.ie/news/almost-50-electricity-came-renew...

(The previous February was slightly better with 54% renewable and 48% wind)

https://www.eirgrid.ie/news/renewables-powered-over-half-ele...


With 75% in 2023, it means there are still headroom for expansion without hurting the economics too much of existing wind farms. Denmark had a very clear growth of wind farms up to about 100% of demand during optimal weather, and then a very clear stop in growth afterward. On average it still only produce about half the energy consumed in Denmark, so over time I do not expect to see Ireland to go much higher than 50%. It might get a slight advantage given the improved wind farm technology to utilize low wind conditions.

I do see in the political goals for Ireland that they, like Germany and many other countries in EU, are relying on the idea to turn wind into green hydrogen once they hit that 100% during optimal weather. Peoples faith in that strategy has gone down significant in the last 5-10 years.


Because at the moment wind has been the winner in the Irish climate, especially when you look backwards long enough to account for the time scales over which energy buildouts occur. Renewables have grown to 40% of the overall supply, resulting in the most expensive plants (currently coal plants, and before that peat) closing. Solar is entering the market rapidly though, it grew from like 1% to 4% in the last 3 years. So I wouldn’t be surprised to see some gas plants closing in the next few years, given the more expensive options are now already gone

Solar is priced based on gas prices as a financial incentive to encourage producers to build solar. That’s because profiting from the difference between the cost of production for solar and the cost of production from gas is supposed to be the incentive to build solar.

The gas prices went up massively in 2022 with the war in Ukraine, and even though that subsided before the war in Iran a little, the existing supply companies are not going to give back an increase in the price they’ve gained because their prices dropped.


I was mugged as a teenager, and my house was burned down as an adult because a drug dealer lived on the same street.

Does that count me as sufficiently wronged to not be dismissed for sharing the parent posters viewpoint?


If it doesn't.. it wasnt.

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