Hey Steve, I read your recent blogpost on the ERSC site - have you or David (or anyone else at ERSC) felt like there's a Rusty-enough topic around what your startup is doing to give a talk at Rust NYC/Rust conference soon?
There's not really a VCS meetup in NYC, but I got to hear David and others at Rust NYC wax eloquent about Sapling vs Piper and Buck vs Bazel a couple of times, so I think the audience is there!
Rust NYC is certainly one of the things I have missed since moving to Austin :)
Maybe, we'll see. I think one thing that's tricky these days with startups is that being super transparent technically about what you're up to is much harder to justify. Look what happened with Origin: tobi vibed up a copy over the weekend after it was announced. Obviously there's balance to be found here, but that's partially why we play our cards a little closer to our chest.
At the moment, no. Beyond just fixing problems I've found, for the last year I've been doing a lot of haphazard development inside of Sprite itself, so "fixes to bugs in released Sprite" are intermingled with "features I've added". The bigger problem is that getting data in/out of Sprite is ... harder than you'd imagine.
I am hoping to make a big writeup "soon", since there's a lot of interesting information about Sprite that's mostly been lost to time, where Sprite is mostly remembered as having "process migration" and "LFS". Meanwhile, it's mostly forgotten that Sprite was (apparently) one of the first OSes to adopt a mostly-GNU userland, had a modern event-loop style abstraction in C for handling I/O and timers (Fs_Dispatch), had a userspace filesystem abstraction akin to FUSE (PFS), implemented a PTY-like system entirely in userspace (the Td* functions in libc), and overcommitted memory by default.
I think so. Maybe dang or tomhow could switch the link :)
The social rules work so well that I wish tech cos would just adopt these as baseline. They make interacting with other technical folks much more enjoyable.
It's not clear what the change is, whether it is curation by hand or some other metrics, but it's a positive change, the old Show HN was getting flooded, as recently discussed. ( Although I can't work out how to find that discussion. )
I suppose the main thing so far is https://hn.algolia.com/?dateRange=all&page=0&prefix=false&qu.... The hope is to be welcoming to new users while also nudging them toward the intended use of the site. I don't know how well this is going to work over time so your comment is encouraging!
Where do you think my confusion came from? All it says is that ai assists in resolving the gyroscope lock path, not why they decided to model the gyroscope lock path to begin with.
Please, keep your offensive comments to yourself when a clarifying comment might have sufficed.
There's not really a VCS meetup in NYC, but I got to hear David and others at Rust NYC wax eloquent about Sapling vs Piper and Buck vs Bazel a couple of times, so I think the audience is there!
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