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music video was very cool. thank you


in that boat and know several others like me and I've been programming from childhood and have never stopped. I'm up to date with the latest and worked in pretty tight industries but when you're not even getting a call back after unemployment is dry and you're broke and rent keeps hitting and you've got a child and it's all just coming down hard, man. ah well, maybe we can organize groups jumping off bridges on social media until either we get work or there aren't enough of us left to go around



I don't understand what's confusing about saying "drop" and to me the headline makes perfect sense. What is it you dont like?


It could mean the astronauts are currently dropping the bag, which is not true. The ambiguity would be resolved by using past tense.



I've returned to FreeBSD after many years, and I just built 14.0 to get CUDA working. CUDA doesn't need this to run AFAIK. This is about the kernel providing a module that allows a direct rendering interface. CUDA doesn't render to the screen. IIRC, DRI/drm are kernel drivers for graphics that map the GPU video memory window into your process so you don't have to copy data or send it though a pipe or some such nonsense. it was a video optimization from the early days of Linux graphics when copying

https://forums.developer.nvidia.com/t/cuda-and-nv-un-registe...

https://forums.developer.nvidia.com/t/cuda-and-nv-un-registe...


doesn't everyone use it in containers?


Most of the big packages have alpine variants yeah


I first learned about alpine because I saw a project use it for their containers.


this is very, very true. I found out long ago that I have a favorable reaction of calm clarity and default to logic instead of freezing or overreacting, and I also found out that without training I have no idea what I'm supposed to do. I would much rather be hyperventilating and shaking but have a clear training-based plan of action than to calmly realize I'm useless at the moment. I still do my best, but I think people overvalue clear thinking in the moment.


I had the same questions when I was about your age and found a lot of intersting answers in the Linux source code. of course it was a lot simpler back then. what really got me going was the osdev community (much smaller back then) and Intels system architecture documentation. iirc part 3a or 3b was where the good stuff is. it tells you a lot less about how things are and a lot more about how things could be. you also get to learn plenty of fun things in OSDEV too like how 32bit processors did 36bit addressing with PAE or how 64bit processors did 52bit addressing to squeeze money out of people. how computers start in 16bit mode and you have to learn systems level assembly code gymnastics to make it to long mode, why there's an 8bit mode around, and more. if you liked learning about loading binaries, you'll love how many surprises still exist. like 64bit mode still including memory segmentation but forcing it to flat mapping for lonh mode


I've heard of situations where founders issue a large pool of shares owned by the corporation itself and bill hours to the company, receiving a fair payout of their target share price in dollars as one share, and each founder can put in as much work as they have time to invest. I don't recommend this, but it's something I saw a couple guys do when they both had fluctuating free time to commit.


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