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I think it's great that projects like this exist where people are building middleware in different ways than others. Still, as someone who routinely uses shared memory queues, the idea of considering a queue built inside a database to be "zero bloat" leaves me scratching my head a bit. I can see why someone would want that, but once person's feature is bloat to someone else.

In Postgres land bloat refers to dead tuples that are left in place during certain operations and need to be vacuumed later.

It’s challenging to write a queue that doesn’t create bloat, hence why this project is citing it as a feature.


Can’t you just partition the table by time (or whatever) and drop old partitions and not worry about vacuuming? Why do you need to keep around completed jobs forever?

In theory that is part of what was supposed to have been solved by CAT.

What is CAT?

Or GIMP.

I think 5x86 had more to do with marketing than anything else, because the Pentium had already been on the market for a while when the Am5x86 came out.

I think it’s a bit of both. It absolutely tried very hard to pretend that it was a ”586” (Pentium class) but also ”5x” is right there and implies that if the DX4 is 4, this is 5.

The full name on the chip on some of them is ”Am5x86-P75 DX5-133” which implies a lot of things, some of which are flat out misleading (it does not get very close to ”P75” performance)


I had one of these back on the day. A very fine 486

What was buggy about DOS 4? I ran it for years until I switched to DR DOS 5.


There were two entirely separate DOS 4s

The multi-tasking DOS 4 that had its next release be branded as OS/2

and the other one, a conventional DOS stopgap product


I used dosshell on IBM PC DOS 4.0. I don't remember that feature. Was it added in 5?


I knew viewmax had static windows, but I always wondered why. Now I know.


I have run x11 in 16-color and 256-color mode, but it was not fun. The palette would get swapped when changing windows, which was quite disorienting. Hardware that could do 16-bit color was common by the late 90s.


Fun thing - SGI specifically used 256 color mode a lot, to reduce memory usage even if you used 24bit outputs. So long as you used defaults of their Motif fork, everything you didn't specifically request to use more colors would use 256 color visuals which then were composited in hardware.


Much better to stick to 1 bit per pixel. :-)

Like in Sun SPARCStation ELC. No confusing colors or shades.


1bpp (at low resolution) is still relevant today on epaper screens, though some of them now allow for shades of grey or even color.


Most aren't all that low res either... 300dpi is standard.


But what if it's a UTF8 bit? Then it'd be 2 bits.

Which proves time travel exists, all those "two bits" references in old Westerns.


I recall it playing the same ad repeatedly during commercial breaks. I think i once watched the same ad 5 times in a row.

Later I subscribed to paramount+ via amazon, and said goodbye to the glitches.


I remember noticing that a teacher in high school had used white-out to hide the marks for the correct multiple choice answer on final exam practice questions before copying them. Then she literally cut-and-pasted questions from the practice questions for the final. I did mediocre on the essay, but got the highest score in the class on the multiple choice questions, because I could see little black dots where the white out was used.


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