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Building a 3D dating RPG: https://turnon.fun

Idea is to add a lot more NSFW stuff like sexy avatars and mocap animations, cinematic controls, even a marketplace of content and assets.


I’ve always hated the thing about computer dating. Why would that have been so unreasonable?


A couple of potential answers:

* It's not about computers and them (Liz and Werner). It's about Cosmo.

* Computer dating is about algorithms and pattern matching. Cosmo didn't have any suspicion of Liz and Werner going on a date; even if he saw a type-mismatch, humans are complex and multi-faceted. But when he learned a computer program ostensibly made the match, his alarm bells went off.


Beyond that, there was already the suspected breach of the site which he knew Bish was interested in breaching. The mere mention of a computer being involved would have made him far more likely to suspect his involvement.


This title should have a (2019) on it. But I was happy to see this pop up again here, as it’s an increasingly possible and compelling UX for AI agents, where the rest of the chrome and complexity of computing is stripped away to the core actions we really need out of the software we use. I hope they give this a fresh look and try building it. Lindy looks like a close attempt


AR has been a game changer, via face filters. More stuff is possible with it everyday, but it’s already getting a lot of usage


It is happening now, which is one of the points of this piece. Apple has been laying the groundwork bit by bit since 2019, but there’s also lots of AR today, just not in “the metaverse” sense as discussed here quite yet. Snapchat filters, AirTags and UWB, and Google Lens are some of the most popular examples right now. Anything that adds a digital layer to the physical world via a computing device, is AR.


UWB that is in the iPhone 11's.


From [2013], or even [2007]


Thanks for linking. I was hoping it had some kind of sea urchin-style mouth that ate up the roots of the weeds, but it's just a tiny weed wacker underneath. Still cute


Which means it never needs emptying and it returns the weed as nutrients immediately. It's pretty elegant in its simplicity imo. I guess scaled up a bit it could keep my lawn nicely mowed as well.


If you have $2000 burning a hole in your pocket, Husqvarna already sells a solar-powered automower.


$2000 would go a long way toward building your own robomower.

Find a broken lawnmower in the trash for "bulk pickup" - free (getting it fixed might cost a bit of money, but in most cases, mowers get thrown away because the carb gets gunked up due to not being stored properly, or the air filter needs cleaning; ie cheap fixes).

Get the base or motors/wheels from an electric wheelchair (this might cost a bit of money, but should be doable for under $200 if you look carefully).

Various bits of steel, castors, bolts, etc - under $100.00 if you scrounge.

RasPi Zero W, GPS/IMU, sensors, etc (ie, electronics, sans motor controller) - $100.00, maybe a bit more.

Motor Controller - spend money on a good one, or money on the parts to build a good one. Probably looking at $200-500 dollars for a dual-motor controller. If you are really cheap, though, you can build a decent dual motor controller for the price of four 40 amp BOSCH relays, some wire, and one or two 40 amp DC SSRs; that'll get you a controller for well under $100.00, just don't expect great things from it.

The rest is up to you. Granted, that's the hard part, which may be worth the $2k depending on your skills, time, patience, etc.


Building a $2,000 lawnmower from $1,600 in parts only makes sense if your time has no value. Or if you tinker for the sheer pleasure of it.


Also, if you're confident enough in your coding skills to attach the code you wrote to a motorized vehicle with sharp, rapidly spinning blades attached to it.


Yeah I'd be afraid of cutting up the neighbors cat.


A cat would either have to be dead already or your machine would have to be very fast and agile to catch it...


fortunately, some of the folks hanging out on HN are capable of building just the terrifying thing you speak of.


Or the cat could be napping under what it thinks is a nice shady spot.


Exactly, you can do a lot of amazing things with less money than certain things sell for. Most people spend that premium because the time required to build X for cheaper isn't worth it in the long run. (unless, like you said, its apart of someones interest or hobby)


When I was in college, I had more time than money, so it made sense to do these DIY things. Now that I have kids and a good income, I have more money than time, so I tend towards buying solutions to easily solvable problems. It sometimes makes me sad that I don't get to tinker, but I'd rather spend time with the kids.

Hopefully as they get older, we can combine spending time together and tinkering!


A couple of things you're missing: 1) Motivation. How many of these have you or anybody you know built and regularly use? 2) All the details. They require many skills, tools, experimentation, time, and spending of money.

As an example, I'm in the middle of a stalled project now where I want to make nice looking fishmouth pipe joints. I decided to cut them with a hole saw. But I don't have an electric drill that's slow enough so I've struggled doing it by hand and with a windscreen wiper motor, all the time wondering if it would be worth buying a drill press, but not the cheap ones from the home handyman shop because their minimum RPM is too high. I saw a cheap used one with no motor online so maybe I could somehow get an old washing machine motor and build some adapters to fit it together and buy an electronic controller - and that would be a whole new project in itself! What a lot of fiddly, costly details to "just weld some pipes together".


a friend and I were recording a song one day. I wondered why he wouldn't build himself a vocal booth. His reply was: "I'd like to record a song. If I were to start building a vocal booth, at the end of the day I wouldn't have a recorded song, but a vocal booth instead." Really made me reflect and become more mindful of goals and outcomes of my decisions and actions in work and life.


> The rest is up to you.

Now draw the rest of the owl.


5G is on the way, and will enable this stuff anywhere. MWC had tons of demos of 4k, multiplayer, and VR games streaming via 5G. A lot depends on how/when/if it's all rolled out, but unless you're currently 194 years old, it's gonna be a lot sooner than you think.


If 5G is anything like LTE, it will work some of the time, cut out at other times, rapidly degrade into crap quality before coming back to full speed at random intervals. And bear in mind I live in Orange County, CA, hardly the backwoods.

We are a long, long, long way away from having constant, fast, reliable, high-bit rate connections for mobile devices.

(Note, I am on an IPhone XR in OC on ATT)


Still, always-online connections are still subject to typical tech issues. We're not living in the world of Ready Player One, and the country is extremely spread out. Add to the fact that a few mega corps own all the infrastructure in the country and for business reasons don't want to spend a dime, and I don't really see how any of this is possible, or even practical.

In other words, we have the technology (and it'll get better, I mean) to have handheld gaming devices. Even if they are digital only, it's extremely inefficient to generate video hundreds/thousands of miles away and beam it down to a device.

To me, this sounds like mailing a letter to your next door neighbor, going through the entire US Postal system, vs. just walking over and putting the envelope in their mailbox.


Published in 2015


Thanks! Added.


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