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I know someone who started making a game by building his own engine. 5 years later he had made half an engine and zero games made on it.

Most of the people I know that are into herding AI spend most of their time doing that, but I can't say I've seen them accomplish much more than other colleagues, even the ones just using built-in AI or copy pasting code from an AI chat.


The next thing after agent swarms will be swarm colonies and people will go "it's been a month since agentic swarm colonies, give it a month or two". People have been moving the goal posts like that for a couple years now, it's starting to grow stale. This is like self driving cars which were going to be workingin 2016 and replace 80% of drivers by 2017, all over again. People falling for hype instead of admitting that while it appears somewhat useful, nobody has any clue if it's 97% useful or just 3% useful but so far it's looking like the later.

I generally agree, but counterpoint: Waymo is successfully running robocabs in many cities today.

When does it come to Mumbai?

They're launching in London this year. So... 2035?

I would love to see this in Mumbai or Dhaka or something like that, just like thrown in there. Can it move 2 meters without stopping?

Don't take me wrong, I like Waymo but 2035 is probably realistic for the cities in more developing countries.


> I imagine for shorter men, it's the inverse but equally bad.

Not really, as a quite short guy, many shops will offer me to have the clothes fitted, and if not it's pretty trivial to fit them myself. Maybe on the most extreme end of short it's more of an issue, but in general I suspect shortening pants and shirts is signficantly easier than lengthening them.


I'm a 5'5", 110lbs man. I shop at the teens section and get larges. I may not get the trendiest looks, but I get cheaper clothes that fits and looks good on me!

I also tried Stitch Fix, they had a surprising amount of stuff that could fit me (both fashionably and size wise), albeit not as cheap as kids' clothes.


I might grab something like sweatpants from kids section, but for normal clothes I generally prefer a bit more quality. I work remotely so a good pair of pants can last me more than half a decade, so I don't mind buying quality and having it fitted. But yeah, I feel as a short guy there's actually more than plenty of options for us, I never felt that clothes were an issue. Well, there was a shop once that put the smallest sizes on the highest shelf, I don't know if they thought it was funny, but I didn't go back.

That's fair. I work remotely as well and to be honest I just cycle through the same two pants I got from Stitch Fix and a few collared shirts, and some concert merch for more casual outings.

I was speaking more to waistline — I have a 28 inch waist and the smallest I usually find is like 30 or more, so even a belt can't fix that.


Thanks both for the perspective: yeah, even if simply scaled down proportionally, you are left with too long garments that you can fold/shorten, so a much better situation than tall men who can end up looking like cartoon caricatures if dressed with widely available garments.

And don't get me wrong, tall girls (my sister is 6'1") have it even worse.


The burden of proof lies on the side making claims about what AI will do, not the ones denying it.

Are you one of those developers that hates debuggers and stack traces, and would rather spend three hours looking at the output or adding prints for something that would take 5 minutes to any sane developer?

This is very much a tangent, and was asked in bad faith, but I’ll answer anyways!

One of the interesting things about working on distributed systems, is that you can reproduce problems without having to reproduce or mock a long stack trace

So I certainly don’t see the case you’re talking about where it takes hours to reproduce or understand a problem without a debugger. Of course there are still many times when a debugger should be consulted! There is always a right tool for a given job.


Self-driving looks like a much easier problem, it has gotten a massive amount of investment in the last decade, and it's not fully solved yet. Compared to that your 20 years estimate sounds way too optimistic.

I don't think driving looks easier than untangling. You can untangle nice and slow with little outside involvement. When it comes to self-driving at 25mph without traffic, it pretty much is a solved problem.

I think this untangling problem gets underestimated because people aren't consciously aware of what they're using to analyze and address a tangle. The input is not all vision - you've got sensation in your fingers giving you feedback with which you update your model of the problem as you progress. The operation varies in strength depending on so many factors.

At the point you have enough sensor input, enough force application variability, and the power to process this in the ballpark of real-time (comparable to a human brain), you now have a being who's going to advocate for the removal of slavery and the application of rights.


On the other hand a dumb computer can figure out the exact topology of the threads.

Edit: Oh wait I forgot I actually said the 20 year number for doing mail. If that's the comparison to driving a car there's really no contest at all. Mail is so easy in comparison to comprehending traffic.


> When it comes to self-driving at 25mph without traffic, it pretty much is a solved problem.

So is untangling an untangled sewing machine. Did you pick the worse possible example on purpose?


You seem to have missed why I said that. Let me try to reword.

Being able to go as slow as you want with no outside interference makes most problems a lot easier.

It's not an analogy, it's literal. Untangling has that huge huge benefit, self-driving doesn't.

It's the low-pressure version of self-driving that potentially looks like an easier problem. And that version is solved, so that undermines the argument of "this easier thing isn't solved after tons of effort, so what makes you think your thing would get solved in 20 years".

High-pressure self-driving doesn't look like it's easier than untangling. So it being unsolved isn't really evidence for anything.


Not just roads! I made a small train game for a game jam, and I used splines for the tracks to get them done quickly. It did the job, but they looked wrong to me. So I revisited it a few weeks later and looked into arcs and clothoids as well. I replaced the splines with some basic code using arc and the result looked so much better.


No, it's exactly how the words you typed, the order that you put them in and where you placed the commas reads like. I'm not even a native speaker and I still noticed.


If you see it form the point of view of a Linux user it's more fragmentation, but if you look at it from the point of view of a gamer it's less fragmentation. Guess who their target audience is?


Guess what has been serving those gamers, actually I'll be kind: Heroic.


I'm like you at 9 a.m. and like grand parent by 9 p.m.


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