the no kings movement draws a line between no kings in the USA, and leaving other countries to pursue the same.
didn't Donald Trump campaign on no more foreign wars? doesn't America First mean not starting some forever war?
and if there is a good case for intervention: then make it! what are the objectives? Regime change? we killed most of their leadership, and they are still running the show. We killed Osama... and then fled Afghanistan decades later. why is there such a short memory in this case? these dudes HATE US: their recruiting propaganda gets more effective with every bomb we drop on them.
and if regime change is so important, than surely we will invade North Korea next right? and Russia? what about them? how about Venezuela? ohhh, yeah we left the regime in place, with no change for the people living under it.
perhaps was controlling oil the key objective? well... we stopped sanctioning the Iranian regime, and they are still in a position to stop traffic in Hormuz: the current terms they are asking gives them more control over the strait, rather than less?
so what the hell is our objective? can we just admit that we have no idea what we're doing, because we have no strategy?
Be an apologist for something that isn't truly riddled with internal inconsistency.
I think it’s fine. It definitely needs some polish and there are other, unrelated changes like the big round corners that I dislike, but Liquid Glass itself is just… different. And appearance aside, I genuinely like some of the updated UI patterns, such as making buttons look like things you can interact with instead of undifferentiated text.
It’s OK to dislike glass, of course. I’m not saying doubters are wrong. A lot of it, though, feels like piling on to sound like one of the cool kid skeptics.
At this point I am pretty sure it's the loud vocal minority that hates it. Vast majority is either indifferent or actually likes it (but liking something doesn't sell).
I've seen far more non-design-obsessed people (normals) complaining about it, but in the end i think the better question is why? What possible purpose does this serve other than key-jangling? It is a distraction for most people and a waste of screen space and probably gpu cycles, why are we shading and filtering on every frame on every window and modal? Just render the pane and put the fries in the bag.
The waste of screen space is the big one for me. It feels like every company is racing to dumb down their products and fill their UI with whitespace instead of using that space for controls or content. My bank just redesigned their website and now even checking the balance of a few accounts + credit cards requires scrolling on a 1080p display. Ridiculous.
I think the vast majority's friction points with liquid glass come from the other changes, like the redesign of Messages and the calling functionality.
its not super bad, but it needs a lot of refinement (especially on iPad and mac), and also its a performance hog (or at least iOS26 is a performance hog) so they have a lot of work to do imo
I loved Liquid Glass too. It gave a refreshing look from the UI that I was seeing for quite some years. It drew the line that separated itself from rest of the competitors UI wise. It felt good, I don't much remember the older UI of iOS now, every now and then when checking for compatibility with older versions, I test through older UI and it feels very awkward.
> What percentage of your inputs are invalid numbers and why ?
This is a wrong question to ask in this context. The right question to ask is when actually exceptional flow becomes a performance bottleneck. Because, obviously, in a desktop or even in a server app validating single user input even 99% of wrong inputs won’t cause any trouble. It may become a problem with bulk processing, but then, and I have to repeat myself here, it is no longer a number parsing problem, it’s a problem of not understanding what your input is.
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