Technical books using https://learning.oreilly.com/home/. I have been a subscriber for more than 10 years, dicontinued for a few years and resumed about a year ago.
Also use Amazon Kindle, Google Play books if I can't find the book on Safari.
There are lots of good resources as mentioned by others. Here are some starting points.
Start with a list of ideas
- These ideas should be solutions of problems either you face or you see others face
- Find 10 people you can talk to about your solution and make a list of features
- Pick the core ones and build a functional prototype that people can use and give feedback
Start with a problem (space)
- Look for problems that people complain about or ask questions (an analysis of Ask HN is a good source to start with)
Here is one story I read today (I think I found it on HN!)
Some companies do provide a technical track in which you can become a Principal Engineer with no management responsibility. But if you have experience in solving problems, you may be good as a mentor/coach to other devs.
The longer term solution to this problem may be technical consulting.
There is a technical track at my company and I'm fairly high on the IC track. I took a fairly good sized pay cut when I stepped back to IC, which I was completely fine with in exchanged for the type of work. The mentoring is one of the few things I like about managing, but there's so much other downside to my quality of life and my technical skills just suffer.
Blockly is an example of no-code app that generates code. It is a good starting point to understand how you can build a no code framework. Blockly is...
1. A workspace
2. A set of pre-defined componets that map to functions or statements
3. A way to connect components to back-ends (like spreadsheets or database columns)
4. Some semantics(behavior) for connections.
5. An implied or explicit sequence of interactions between components.
"find your first 1-10 paying customers yourself". I agree with this. Going through this will show you whether your product is really ready for the market and customers perceive enough value to pay for it. This part cannot be outsourced. This is the founding teams job and is as important as creating a product (sometimes even more important).
The current search engine has very limited context (your profile and the sites you visited and the searches you have done).
What if the next incremental improvement is asking you questions about the search to get better context before actually doing the search and giving you a smaller set of usable results?
I completely agree with this. If a product is meant to be free then give it away if you intend on charging some day you need top get people to pay from the start. Even if its a small amount.
Also if users will pay for a buggy prototype then it is clearly something they really want.
Also use Amazon Kindle, Google Play books if I can't find the book on Safari.