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Europe offers a useful counter-example. They (EU? Most countries? I don't know exactly, but it's immaterial) cap transaction fees, and there's absolutely no shortage of "ways to pay by card". In my experience there are, in fact, more - and, their middle-men have been earlier adopters of both security and convenience features (PIN codes, tap-to-pay, and rapid settlement among them) in which the US sometimes still lags.

What there aren't are rampant cash-back rewards for using a particular card. Or easy access to credit cards with usurorious rates. I think missing out on those is a societally good outcome.


If you cap price then quality will probably suffer, i.e. less fraud protection, warranty extension, accidental damage coverage, etc.

These things have long been solved through consumer protection legislation in the developed part of the world. Despite responsibility for card fraud, including debit cards, being placed banks and payment processors, northern Europe has a healthy consumer banking market. Vendors being required to warranty purchases for up to 5 years also hasn't killed off commerce or smaller and tiny actors. The home content insurances strike a decent balance for accidents. Sure, the total cost might not be that different in aggregate (you pay for consumer protections through versting being slightly more expensive), but at the same time it's difficult to envision cutting out or severely limiting a profit driven middle man overall being more expensive.

> warranty extension, accidental damage coverage

What does that have to do with CC fees? In the EU, you get all of these with any payment method, and in many EU countries credit cards are the least used payment option because there are better alternatives.


It costs something to provide these services.

Size matters. WinCo is big enough to do that, because it's a chain and a brand, and people make a choice to go there despite knowing ahead of time that's how it works. (That said, the first time I went into a WinCo I abandoned a cart-load of groceries because I had neither a debit card nor enough cash with me.) That doesn't work for a small business, like the ice cream shop in the example GP offered. They will be giving up a significant fraction of their custom.

All of that, and more broadly because FOSS developers are horrible about accepting advice or feedback from non-engineers, like designers or "normie" users. (Naturally speaking in broad terms, here; I'm sure some are great.) I can think of three or four (otherwise excellent projects) I've used where a "please put that CLI-only utility everyone uses all the time into the GUI" PR or Issue gets repeatedly closed. Or where making the rudimentary GUI look just a bit nicer would attract an order of magnitude more users. I think some developers really don't want to make things for non-developers. I get that, to a certain extent - support gets way, way harder, for instance - but then there really isn't much ground for complaining about FOSS's limited reach.

Unless they've recently changed the deal, they'll be selling GOS out of the box. That was the announcement two or so years ago, and so far as I know nothing had changed.

That was not the announcement. This was never stated anywhere. Motorola is making a subset of future devices meet the GrapheneOS hardware security requirements, greenboot and preinstalled options are not confirmed, and may not happen at all for the first few devices.

The problem happened during the formation lap. They red-flagged the race and brought all the cars off the track. I don't know any more about the update mechanism than you do, but GP's theory is plausible.

Huge mistake! I loved Wave, and used it very successfully on one creative project. When I tried again, with some of the same people, we'd collectively burned all of our invite tokens and couldn't get any more, so we had to revert to emailing things back and forth so the new folks weren't kept out of the loop. That killed it, as far as any of us were concerned. I think I used it one more time, to plan a party or something with my sister, and never again. Integrating it into Gmail, as you suggest, would have been a better path, but hardly necessary. It was great as a stand-alone product, but destroyed itself because the damn invite system stopped the network effect cold.

I have yet to replace any of the LED bulbs I bought at Costco in 2013. I dunno who manufactured them, or what kind of unobtainium they're made from, or whether I will jinx them by talking about it, but they just... Keep on going. Basic Edison screw-ins, from the first generation of bulbs that emitted warm light, that I've used exactly as I would any light-bulb. They weren't really expensive - maybe $2-3 apiece, though I really don't remember - and, I dunno. I hear everyone constantly complaining about their LED bulbs, and maybe they've been enshittified since, but I have absolutely no complaints.

Yeah, but that's what makes it such a good game, in my opinion. Ten or so years ago I played a lot with / against two friends. With other "deep"(-ish) games someone who's never played before never has even a remote chance against experienced players - we had other games we'd never pull out with a n00b at the table - but with Dominion you can give them that strategy, plus a few tips, like "trashing cards is really helpful", and they know enough to hang. They'll lose, mostly, but they won't be immediately crushed, and they'll want to play again.

Anyway, the main fun is trying to get an approach working with unfamiliar card combinations - and yes, we owned all the expansions, thank you for asking. :-)


There's a level of play in Dominion where it feels like there's two turns. One starts before the first card is played where you devise a strategy given the board. The second is just playing it out. Dominion leaves very little room for strategy switching - if you devise a second rate strategy, there's no realistic way to catch up. Very little of a player's choices depend on the actions opponents have taken. Short of a stack running out, curses, and a few others, you're mostly playing solo. That lack of being able to adapt is why I can't, even after hundreds of games, I can't bring myself to play it anymore.

That's a fair point. Fortunately, most games are short enough that you don't lose a lot of time when that happens. Mostly, though, I see a way I could have tweaked my card mix a bit to have made it work, so I want to play the same board again.

But, sure, if you're looking for a game with a lot of player interaction then Dominion isn't for you.


Rename spaces + move to them by name. At one point I had a hacky buggy mess of a (Quicksilver, I think) addon that let me do this, and it was the best, even though it crashed my computer a couple of times a week.

Does anyone know how to do this, nowadays? I've lost hope that Apple will make it a native feature.


Raisin grapes are a whole different thing, too. Wine and eating grapes don't make good raisins.


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