One of the biggest problems with GIMP and Inkscape is how GTK renders numeric inputs. Look at the size of those +/- icons on the toolbar. For drawing software with lots of numeric inputs, that means an insane waste of space. Proprietary software like DaVinci and even Photopea have much smaller inputs, allowing them to create far more complex GUIs and featuring without cluttering the window.
For sure, which is ironic given it was the application GTK was created to support. But even so, I don't think I've ever really seen a GTK-based application I actually liked (the rest of the UI is going to have to make up for the atrocious file picking dialog, for example)
A lot of these UIs were built around icons, following the direction MS Office took in the early 2000s. These once had colours and were somewhat distinguishable.
When they tried to jump on newer trends they made them all monochrome, and they don't have distinctive sillouettes so it's just completely inscrutable. That Inkscape screenshot is horrible. I count 129 icons.
And yet they still devote so much space to their bizarre colour palette, which is huge but still manages to omit most of the gamut? It's the kind of design that really only comes from decades of OSS development.
I just want to be able to crop and draw on top of images. Like old Paint. That is literally all I want to ever do with images. What should I use in Linux for this purpose
Photocraft has been working alright for me. I really struggled to learn GIMP, and I haven't found any easy lightweight image editing tool that replaces Paint.NET for me before trying Photocraft. It's still a little confusing since I'm not used to photoshop-like bindings and layout, but it hasn't been too hard to adjust. (I also only ever use it for small simple edits, drawing, cropping, color gradients, background removal, etc.)
I tried it out, and it's a pretty good clone. It serves my muscle memory well, with a few hiccups like drag-and-drop image onto the window doesn't work exactly the same, the save menu is a bit different. But there are also some pretty good improvements, like the addition of text layers (text got rasterized immediately after loosing focus in paint.NET which made it HORRIBLE to work with. This change is super welcome). There are also a bunch of new "plus" menu items that it seemingly gets from PhotoCraft? Not sure if that's because I have PhotoCraft installed, or if it comes with those features bundled. I'm not sure how good this is, because Paint.NET menus were already quite bloated and confusing to navigate, so this makes them even more cluttered with for example "Hue / Saturation" next to "Hue / Saturation +". The UI windows can't be dragged out of the paint.rs window like they could in Paint.NET. I think this is also faster than Paint.NET was.
I like this, it's quite good. I would like a more modern UI though, ideally using native GTK elements. Though that raises and interesting question of how much should a re-implementation veer away from the original. I think I'll keep this as a backup if I get fed up with PhotoCraft.
I easily modified pinta to do exactly this. You mean overlay, right? It can overlay, draw, manipulate, and I added a better file navigator so I can see which imagery I want to overlay to begin with. My use case was scientific in nature. What is yours, if you don’t mind my asking?
Inkscape is actually one of the few FOSS apps that is actually pretty intuitive to use. In fact, way back when I first started using vector design tools, I found it more intuitive/had better feedback than Illustrator (same thing can't be said about GIMP vs Photoshop). Inkscape really is great, but I have one huge gripe: I'm sure there's a system to it, but the file export name never stays what I want it to be...
People are confusing UX with UI. Inkscape UX might be better for many people but it would be hard to argue that Inkscape UI is better - it got better recently but it's still far from blender polish.
I'm surprised how much everyone's opinions differ in this thread. I've always found blender's UI incredible but inkscape's awful (though nowhere near as bad as gimp)
I'm the Founder at https://shaders.com. Not frustrating at all, and Basement is an excellent team. Shader Lab looks like a solid tool for exploration and and creating effects, nothing slop about it (although I love the word "slopfork", that's new).
Our platform goes above and beyond that with a large collection of Pro presets and a unique capability in our component-based approach with reactive props, and of course broader framework support. All that, and our new MCP workflow for having your agent prompt effects, and we feel confident in our place in the market.
Would recommend checking out both Shader Lab AND shaders.com to anyone interested in creative shader effects for the web.
There are dozens of DCCs where you have a UI where you stack things (over-compositing, bottom to top).
And when you select one of these things you can change the parameters.
If this is a 'slopfork' of shaders.com then the latter is a 'slopfork' of <insert any DCC that had this pattern and existed before and has whatever anyone may consider 'less sloppy'>.
so does Photoshop and thousand other visual editing tools. Hardly a reason to claim it to be a copy.
Also "slopfork" seems harsh considering it seems limited, but well designed imo.
Why are they recommending a China Miéville book which won’t be out til the end of the year? I mean, it’ll probably be good, his stuff usually is. But I don’t think even reviewer copies have gone out yet?
And while Ann Leckie’s Translation State is great, I think you pretty much have to read the Ancillary Whatever books first; otherwise it’ll just be baffling.
Phil Gyford just posted about "Trying out eight macOS alternatives to Lightroom Classic to see if I could switch to one of them." which covers some of those points
I made this! Excited to be featured on HN again, and thanks for all the nice comments. I built it for myself really but happy others enjoy it. It uses nuxt/supabase/netlify functions. Happy to answer any questions either here or on my contact form https://www.blackspike.com/contact/
reply