- don't overscope
- don't limit yourself to a platform (language, console/pc/mobile)
- don't be afraid to aggressively cut features
- don't ever think that you really know what will work
- do try things (lots of things)
- do make a great game
- do spend time studying games that sell on your platforms (business development)
- do write terrible code (if you're someone who knows the difference)
- do it fast
- do things that keep your morale up
- don't overscope
- don't limit yourself to a platform (language, console/pc/mobile)
- don't be afraid to aggressively cut features
- don't ever think that you really know what will work
- do try things (lots of things)
- do make a great game
- do spend time studying games that sell on your platforms (business development)
- do write terrible code (if you're someone who knows the difference)
- do it fast
- do things that keep your morale up