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The amount of potential food in the bunker, suitable for wood ants, is not known, but the smaller arthropods living there could hardly be enough to allow the workers both temperature regulation of the mound and feeding of offspring.

Is cannibalism a possibility?


Certainly, but not in any meaningfully sustainable sense. Entropy rules all. Only a fraction of energy and nutrients are recoverable from food. And once an organism spends energy, it's gone forever.

Without a continuous external supply of food, the colony will starve in short order.


But there's a continuous external supply of new ants, hence a food supply, if I understand parent comment correctly.

I suppose over time the mass of dead ants will start to decompose into a fertile medium providing energy for other species, which in turn might be foraged by the ants?

Same here. When did Boston University start publishing about the CTE/football connection? 10 or 15 years ago? A couple I know, one with a public health degree from an Ivy, still let one of her kids play through all of that, and he played at the college level, too.

At the same time, a lot of parents (myself included) steered kids to other sports. That had another effect: there was even more pressure on parents who didn't care about CTE (and their kids) to get into football because kiddie leagues and especially high school teams were short of players. This happened to a friend whose two boys were strong hockey players, the coach at their school pushed them to try out for football the following season.


> Same here. When did Boston University start publishing about the CTE/football connection? 10 or 15 years ago?

Our science writers at BU have been writing about CTE research for at least that long. Oldest I could find was 2010. We've published a lot on the topic on our main news site and our science publication:

Brink CTE stories: https://www.bu.edu/brink/tag/cte/

BU Today CTE stories going back to 2010: https://www.bu.edu/today/tag/cte/

Some favorites:

This 5 part series: https://www.bu.edu/brink/series/cte-how-bu-is-changing-the-g...

This story about Youth Football: https://www.bu.edu/articles/2018/youth-football-linked-to-ea...

And this video from the Director of the CTE research center talking about how these discoveries impacted her as a huge football fan: https://www.youtube.com/watch?v=yUsDvKyhtA4

I'm a creative director @ BU and our designers have occasionally helped our editorial teams with story designs for these types of research stories. It's been interesting watching the progression of the research over the years and as a parent as well I would not let my kids play football based on the research. There are other, less risky sports they can enjoy. Skiing, Martial Arts, etc. I don't believe we can or should protect them from all risk, but this CTE research has been a clear enough signal in how football is played for me to be wary of letting them play.


Tbf, IIUC, hockey's not much better. Same issue: high speed collisions in padding that makes high speed collisions seem less damaging than they actually are. Boxing, too. Most field sports aren't much better.

Lift weights and play tennis or baseball.


Baseball and Tennis are really gruesome on tendons, joints and ankles. Apart from colliding with a second baseman while trying to get there is also a potential concussion risk, not even talking about getting hit in the head with a wild ball or any other abstruse risk. I guess in terms of longterm damages with irreparable damages basketball might seem the safest unless you are a high-flying guard thats 6"1 and dunking over people 15 inches taller.

sure you tear an ACL here and there, but thats nothing modern surgery cant fix.


Basketball's a bit fraught since the NBA does their best to memoryhole Muggsy Bogues. God forbid the meta shift to making having a manlet or two on the roster advantageous. Wemby can't even bend that low!

Somewhere, there's a dude in spandex and legwarmers muttering to himself, "It's my time." [Maniac fades in]


In a rural area I visit frequently there is a couple in their 70s who run their own greenhouse selling flowers. One goes by Gene/Jean/Jeanne, and the other is Fran and I always get them mixed up because the names can be used interchangeably for either sex.

Reminds me of Charles and Ray Eames.

A question: how come the North Koreans aren't draining banks in the U.S. and other countries of cash using equally sophisticated exploits against known technical and human vulnerabilities?

Probably because fiat, unlike crypto, is not decentralized and fraudulent transactions can be reversed. A North Korean hacker zeroing out an account balance and incrementing another, can be reversed.

Exactly. It turns out a lot of the things in the banking system that cryptocurrency people complain about are actually features, not bugs.

IMHO, cryptocurrency is technically interesting but for pretty much every use-case, the preexisting technologies are superior and/or cryptocurrency is practically unworkable.


Crypto was supposed to be a solution to your government devaluing the rewards of your residual labor in the form of their currency. It's a solution with a noble goal: giving the individual complete control of their financial resources. Current form, however, has devolved into casino gambling and criminal laundering.

I'm hoping someone invents a new iteration that's better.


That is a category error, though. You can't entirely separate money from state power because ultimately all money represents a claim on resources within some political structure. And the place where you exchange money for those resources is always going to be within reach of the state, kind of by definition.

A monetary system also shouldn’t disproportionately reward the first users of that currency just for them accidentally being first in the pyramid (scheme).

> Crypto was supposed to be a solution to your government devaluing the rewards of your residual labor in the form of their currency.

There’s already a solution, use the currency to buy assets denominated in that currency. Crypto was not needed when bonds, stocks, real estate, etc exist.

There are hundreds of trillions of dollars in assets to buy whose value increase over time may beat inflation, I’m surprised you’re not aware of this solution.

0.5% of my net worth is in cash, the other 99.5% is in dollar denominated assets. Cash is a unit of exchange and a unit of account, not an asset.


> It's a solution with a noble goal: giving the individual complete control of their financial resources.

Indeed, but also complete responsibility for safeguarding these. It's hard to imagine a good situation where an individual has complete control but not complete responsibility, that way lies moral hazard.


> giving the individual complete control of their financial resources

This seems like a definitionally unachievable goal. How can you have finance without others that you ultimately need to trust, if only to be stable enough in their wants and needs to want to trade with you?


> Crypto was supposed to be a solution to your government devaluing the rewards of your residual labor in the form of their currency.

> ...

> I'm hoping someone invents a new iteration that's better.

It "solved" inflation by being deflationary (and then you have the massive volatility layered on top of that).

I think it's probably impossible to have a stable currency without some kind of dynamic governance, like a central bank.


The cost of that reversible fiat system is ongoing inflation that is put as a hidden tax on everyone. I’d rather have those 6bn from speculators going to NK if that means we go back to sub-2% inflation for a while

And the advantage of inflationary currency is growth. With deflation you only get stagnation.

That is bs. Before 1971 we had a gold-backed monetary system and no record of deflation in the history of mankind (individual outliers notwithstanding when looking at the last 6000 years as a whole).

You need an explicit /s tag.

( Eg: Collapse of the Spanish Empire )


So you claim that in the last 6000 years of history we had stagnation? I would claim the world economy did nothing but grow on asset-backend currencies - sure, there is some localized, small (as in relative to the timeframe) outliers that don't matter.

> So you claim that in the last 6000 years of history we had stagnation?

Yes. That's exactly my claim. Without instruments to support growth, the pre-industrial economy did not grow.

The European Industrial Revolution was kick-started by looted gold and other precious materials (like spices) that were looted from the colonies. It provided unexpected inflation by physically increasing the amount of available currency.

> I would claim the world economy did nothing but grow on asset-backend currencies - sure, there is some localized, small (as in relative to the timeframe) outliers that don't matter.

If you are bringing up 6000 years of stagnation, then our current economic growth is nothing but an outlier.


It's not _my_ claim, and it's very mild in comparison to your claim.

> small outliers that don't matter.

The Spanish Empire that spanned a globe and had a footprint in North America only recently eclipsed by the modern USofA is a "small outlier" ?

Uh-huh.


In the macroscopic view of civilization it is a total outlier, yes.

> That is bs.

I assume that you're just completely ignorant, and as such, you can't be educated.

> Before 1971 we had a gold-backed monetary system

We didn't.

> and no record of deflation in the history of mankind.

Germany, 1932-1933. US, 1927-1933. And so on.


Yes you can pick individual outliers, but clearly the world economy has been growing on a gold-based (or other shiny object backed) currency for literally thousands of years all over the world. Picking out individual cases is literally like looking at the 0.1%. Or do you seriously claim we had stagnation in the thousands of years of civilization, and only started to have groth since 1971? Then I know who is the ignorant one.

See also: https://wtfhappenedin1971.com/


So episodes of deflation that inevitably resulted in stagnation are "outliers" and thus don't matter.

> Or do you seriously claim we had stagnation in the thousands of years of civilization, and only started to have groth since 1971?

The economic systems have not been based on precious metals for quite a while. There simply has not been enough gold (or silver) to back up the economy for at least 200-300 years. Instead, the global economy was based on the _promise_ of getting gold.

In other words, fiat money.


Gold bug fever blinkers the mind.

No, I think that's approaching a strawman. Speaking as somebody that doesn't give a shit about cryptocurrency.

It's all tradeoffs. The same power that grants the ability to reverse transactions also grants the ability to reverse a transaction in bad faith and commit fraud. Will the system correct that? Would it surprise you to know that it doesn't have to? That same power also grants the ability to lock an entity out of any kind of monetary transaction, and things like debanking. Usable for good? Sure. I don't think it's controversial to say that it being leveraged against Hunter Biden was at all justified, however. Would you like to be on the receiving end of that? Would you like to see a world where an LLM gets to decide that kind of thing based on your presence in the surveillance panopticon?

To that sense, it's really just a disagreement on what tradeoffs are acceptable. People who have a utopian view of cryptocurrency are looking at some tradeoffs as preferable to others, it's a different failure mode. To be clear, I don't necessarily agree with it myself, but you shouldn't be so uncharitable to people to assume disagreement is always a matter of delusional ignorance.


> To that sense, it's really just a disagreement on what tradeoffs are acceptable. People who have a utopian view of cryptocurrency are looking at some tradeoffs as preferable to others, it's a different failure mode.

Another way to restate my comment is: cryptocurrency is technically interesting but the tradeoffs it made to focus on certain edge cases mean that for pretty much every use-case, the preexisting technologies are superior and/or cryptocurrency is practically unworkable.


They have! There was a famous incident in 2016 where NK tried to wire a billion dollars out of the NY fed and managed to get away with $100 million.

https://en.wikipedia.org/wiki/Bangladesh_Bank_robbery


They do, here's one example: https://en.wikipedia.org/wiki/Bangladesh_Bank_robbery

I think Darknet Diaries covers a bunch of these types of heists involving banks.

I suspect they just assess vulnerabilities and exploit them when/where they can. My understanding is that these thefts are big part of their (NK) economy.


>"draining banks in the U.S. and other countries of cash"

Cash sits in vaults. North Korea would need to physically send a team of bank robbers to extract it. The digital representation of USD is not cash, it's an entry in a ledger, and banks generally have systems that would not allow adding an entry with a sudden transfer of a large amount of money to "J. U. Kim, North Korea". That's why Bitcoin is called "digital cash".


Other question: why don’t they just forge currency? Surely with nation states resources you can create fake currency that easily fools most inspections? Is it that hard to launder cash? Or is the a red line and they are afraid of political measures?

There’s Superdollars but it doesn’t seem to be a really widespread problem so far, right?


Serial numbers of all old dollar bills are recorded when those bills are destroyed and replaced with newly printed bills AND when bills are deposited to banks. Even if fake bill is perfectly made, it will still be detected with this method. Fake and duplicate serial numbers will be detected when compared against official ones.

Can’t you just immediately use them? The person getting caught will be some random person that took the bill, not the one bringing it into circulation.

Trying to spend $1B with $100 bill at a time will take 10 million transactions. No one's going to accept large amount of cash without a credible source.

There are tons of youtube videos about this. much harder than it sounds to forge at scale. The feds are very good at coming down on forgery. Also, it would provoke strong action by the US, whereas stealing crypto apparently does not.


Forging doesn't scale. No one wants counterfeit for anything close to $1 per dollar. You have to pass off bad bills one at a time.

10 million dollars in $100 bills weighs 100 kg. Distributing and fencing that much counterfeit is probably hard.

I think NK is a convenient target to blame, instead of highlighting that random events from random insiders across different financial operations are the actual cause.

They are trying!

They probably are. I used to write software for a financial institution and we saw a lot of traffic from Chinese and Russian IP's hitting our firewalls constantly (ssh login attempts with typical default passwords, random wordpress exploits, that sorta thing). It wasn't very sophisticated so I don't think it was state sponsored or anything, probably just random cyber criminals trying to hit US targets because their governments wouldn't care.

Do they really need to bother? Plenty to steal in cryptoland, and it's much much easier.

I mean, this was at least 15 years ago.. so it might be a different story. But when the game is throw everything at the wall and see what sticks, I imagine they're still going after whatever targets they can find.

I was going to ask, why would NK attack a China-based crypto firm? Then I learned that Binance isn’t headquartered anywhere. They’re literally asking to be hacked. Nobody will protect them.

> Binance isn’t headquartered anywhere.

Don’t fall for their propaganda. Everybody is ultimately headquartered somewhere.


Boosting impressions to maintain "passive income" is one possibility.

I’ve seen niche forums in the past insert affiliate links, so when somebody clicks on that HP graphing calculator they go straight to Amazon and the site operator gets a 2% commission. This was the approach of a website that plagiarized Obscure Sorrows and was discussed here on HN (https://news.ycombinator.com/item?id=48611823).

And then there’s tinfoil hat territory: massive influence operations that span multiple forums and Wikipedia and random blogs to support specific points of view about scientific claims, preferred technology approaches tied to commercial platforms, and even historical claims such as who or what developed a scientific concept.


For anyone unfamiliar with Anthem (including me, before I read the second Onion article) and curious about what happened, Wikipedia covers some of the executive decisions and leadership changes that hurt the effort:

https://en.wikipedia.org/wiki/Anthem_(video_game)#Developmen...

The "Frostbite" engine sounds like a disaster.


The frostbite engine seem to be the tip of the iceberg.

Core issue was lack of clear leadership from what I read on Wikipedia.


Iirc it was a stupid C-suite decision to use Frostbyte across EA studios. It never made much technical sense and DICE lacked the bandwidth and capital to support so many teams and usecases.


Yes after the success of frostbite around Bad Company 2 and Battlefield 3 or so, EA decided it should be used in everything. Not unlike the mistake Capcom is making with REngine right now, if the performance woes of Monster Hunter Wilds and Dragons Dogma 2 are anything to go by.

Pretty sure there was even a Need for Speed game on Frostbite which was... huh.


> Pretty sure there was even a Need for Speed game on Frostbite

7 if wikipedia is to be trusted


I worked on three of them! While there are some serious issues with Frostbite and everyone loves blaming it for everything, its role in sabotaging huge projects is definitely overblown.

There are some issues with workflow and it is true that the UI definitely was, as many at EA said, "by programmers for programmers". But it's a very capable engine in the right hands.

That said, I'd pick Unreal any day for a AAA project and Unity or Unreal for smaller projects.


cool, i think Frostbite is really pretty honestly. performs well in BF but ive not played other games that use it knowingly.

Why would you pick unreal? It seems a lot of games made in it suffer performance issues. In my mind its a really unwieldy engine. (ofc, because its so feature packed, and perhaps because i am no professional engine dev :-))


For a professional project with at least 30+ developers the complexity of using Unreal is necessary and on par with any competent engine. In fact, I feel it is often much easier to do things well in Unreal.

I like Unreal because it's really quite intuitive and ergonomic for larger productions, fairly well documented, and has some of the coolest tech in the industry. Their rendering pipelines are beautiful and a joy to work with and I could rant all day about my love for Nanite and Lumen. It is light years ahead of Unity and much easier to understand and modify than Frostbite.

I will say that Unity has better support out of the box for custom shaders and compute than Unreal (and Frostbite).

Now, you mentioned performance. Funny thing: performance has been my primary professional concern for the last six years of my career. Unreal itself performs very well if you use it correctly and has really good documentation for best practices as well as amazing tools for measuring performance and indicating what is wrong. The tools in Frostbite were very lackluster. Unity has some fairly good stuff. Unreal feels so far ahead.

I believe the reason there are more visible Unreal games with performance issues is because there are a lot more noteworthy ambitious productions in Unreal. That means games which push what they can deliver, and often don't quite get there. And for smaller productions it's likely just a matter of less experienced teams not following the best practices or cranking settings up to 11 without proper performance budgeting.


It’s just a rerun. Bioware had an entire prototype of a game called “Agent”, a james bond style bioware RPG built on EA technology from sports games … until it became clear the technology to render madden NfL lacked something like “non flat surfaces” you’d need to build a world :/


The core issue is wanting to jump on the Fortnite hype train. Every exec wanted their own money printing machine. It's not unique to this studio: abandoning the core IP to pursue an Overwatch clone.


>Internally, the project was codenamed "Dylan" by BioWare, in reference to Bob Dylan in hopes that it would be a name that would be spoken about years later.

lol wut. Is this like an SEO thing?


Well, a finger curled on the monkey paw, that's for sure.


No, this is more like a The Secret thing.


Frostbite was also a bugaboo for Mass Effect 3, contributing heavily to its shortcomings (although it was a great game nonetheless)


A long video on the subject from one of its project leads (Mark Darrah): https://www.youtube.com/watch?v=7Y65eoBVF0Y&t=10s


>Just weeks prior to E3, EA notified BioWare that their desired name for the game, Beyond, would be too difficult to trademark.

They dumped the coolest name ever because of the legal department. Sad!


I can't speak to Ruby or other programming languages, but as a creator and occasional hacker with a media background, I have found AI to be incredibly liberating.

Now I can build things that would never have been possible without huge investments of time and/or money. The latest project: a hybrid human/AI tech newsroom that leverages LLM-driven advances in translation (https://asia-tech-news.ghost.io).

For my personal passions, LLMs have completely opened up areas that were extremely painful to deal with 5 or 10 years ago. Take genealogy: I used to manually transcribe old letters, and documents in foreign languages (often archaic terms) were impossible for me to work with without seeking out experts. The other night I had an AI go through a book of 200-year-old religious records and pick out references to potential ancestors. A few weeks earlier I worked on an old diary transcription (https://youtu.be/P6r1I-4T9is?si=qhaf3Wd5zZNjieEw) which I later shared with relatives to proof and enjoy. Such tasks are no longer a chore. It's fun again.

The closest comparison I can make was stumbling upon an old HTML tutorial on an MIT website 30+ years ago. All of a sudden, as a writer and creator, I was no longer tied to my employer's business model to get my words and images out to the world.


There’s lots of ways to find joy in things.

Take woodworking. For some people, the act and meditative work of building it piece by piece is the part that they strive for. For others, it’s the planning phase and the “how will all these pieces go together” phase. For even others, it’s the staining phase. Some people like every part, others like just one part and work through all that extra just to get the chance to do that next part. For some, while they may not enjoy the preface to the work they want, they appreciate it because they feel that blitzing past it cheapens the stage they love.

Everyone is different and AI is hitting everyone just a little bit differently, and that’s just in areas that directly impact their specific craft.


> Everyone is different and AI is hitting everyone just a little bit differently, and that’s just in areas that directly impact their specific craft.

That's a great point. I don't have experience with woodworking, but when I see a piece of good antique furniture with precise dove-tail joints that someone made hundreds of years ago, that brings me joy.

As a writer, and as a reader, I really value human-crafted insights, like many of the comments I see every day on HN. As many people have stated elsewhere, writing forces you to organize your thoughts.

But I also recognize that there is a place for machine-generated content, whether it's the weather report on my phone or the factory-produced chair I'm sitting on now.

I don't think the story of artificial intelligence is "humans will stop creating." AIs are powerful tools, but they shouldn't be regarded as mutually exclusive with people who like to create things. Some will create in old ways. Some will create in new ways. Others will move onto new ways of creating.


That factory produced chair is way more likely to end up as landfill than a hand-made one. The AI-generated slopware generates the landfill (ie pollution and the jobkilling) before it's delivered to you.


Eeeeh, closer to 3d printing.

You can completely clone board games and steal from their original makers OR you can make something new that didn’t exist before because there’s tools to facilitate your work that you didn’t have until now


I notice you did not write the sanding phase - because no one likes that part.


Thank you for this comment.


Transcription is one legitimate use for LLMs that archivists are excited about. It's a case of a tedious task that frees them up to do the more interesting parts of the jobs, and the product is something that can be easily compared to the original and verified. This is very different from something like writing prose or code.


It definitely varies person-by-person. People who enjoyed l33tcoding, the act of programming, and the building process feel one way vs. the people who are in it for the end product, or enjoy the design process feel another. In a way, it's almost like those who enjoy the journey vs. the result (although the design process is also a journey).

Personally I enjoyed the act of programming/building. I'm struggling to put this into words, but software engineers have often been interested in solving technical problems, rather than business problems. At least I've felt this personally. I'm working on shifting that enjoyment toward the requirements gathering/design process. At the end of the day, it's still problem solving (which is the root of what I enjoy). But now it's more focused on solving business problems vs. technical problems. Which at the end of the day, is what is valuable to the business.

From the business perspective, this is great, because the end goal of software for the business is "business value". But it is a tough shift for some people to make (me included).

Edited to add: Writing code vs. designing software are both creative. Writing code has a much more concrete/objective feedback loop though.

I also particularly hate the feeling of AI being shoved down everyone's throat.

And I don't enjoy digging through the mess that AI creates, whenever I have a particular bug that it can't quite get right.


When I started working at Network World magazine in the late 1990s Token Ring was still a technology in our coverage area.

It didn't last. Gigabit Ethernet began popping up around the time of the dot-com bubble bursting. That was it for Token Ring.


I note the Toronto announcement cites job creation in the very first sentence. I live near another snowy city where Waymo has been teased, but has yet to have any significant presence:

https://waymo.com/blog/shorts/back-to-boston/

There apparently is a concerted effort to deny Waymo the legislative changes it needs, driven by a concern about job loss:

https://autonomousboston.com/massachusetts/waymo-opposition


They've been testing fairly regularly in the Cambridge/Somerville area. I do wonder how they'll manage in the snow/winter weather


Depends on the thief, the object, how well the tracking device is hidden, and how much time the thief has to investigate.

Many dumb thieves out there, like the airport workers who steal luggage and take it home.

https://www.google.com/search?client=firefox-b-1-d&q=airport...


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