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I’m fairly certain Apple Music makes pretty heavy use of webviews.


Actually it does not. It used to, but then was rewritten. The Accessibility Inspector app can be used to see what's the class of the UI elements, if you want to check.


I think it still might. I use it all the time on my laptop, and periodically if I do something funky with the network, the entire view panel says that there was an internal server error in that classic no-CSS Times New Roman font. Do you have a source for this?


As I wrote above, use Accessibility Inspector to inspect the UI.


I admit I only discovered this earlier this week while wanting something similar, but: have you used the ‘mode’ that comes from double clicking the crank widget in the Simulator? It allows for very precise mouse control of* the crank and has made work on my current project so much easier!

(If I’ve misinterpreted what you’re looking for and/or this doesn’t do what you want, my apologies in advance!)


I am afraid mine doesn't do anything different when I double click, maybe it's platform specific? I am using simulator on Windows, SDK version 2.4.2.

What I wish for would be a mode where "crank position = (mouse screen X or Y) % 360" or something like that, preferably capturing the mouse cursor such that I can't accidentally click outside the simulator, even better if it wraps the mouse cursor around the screen like how Blender does it.


Oh no, hmm! I'm on 2.4.2 as well (build 166897) but on macOS.

> What I wish for would be a mode where "crank position = (mouse screen X or Y) % 360" or something like that, preferably capturing the mouse cursor such that I can't accidentally click outside the simulator, even better if it wraps the mouse cursor around the screen like how Blender does it.

This is exactly what it's doing for me (so hopefully there's a way to get it working for you!).

I took a peek at the help docs and I see this: https://help.play.date/manual/simulator/#crank-and-accelerom...

> "Double-clicking the crank circle will let you turn it just by moving your mouse."

(When I do this, I can release the mouse button and the cursor becomes 'bound' to the crank. As an indication, the normally white crank indicator turns red.)

Made a quick video showing the behavior: https://www.youtube.com/watch?v=iXoFcIHm0qU (Couldn't think of where to host, YouTube was the easiest.)


Wow, I have been missing out! I have started a thread on the dev forum instead. Thanks :)


If you haven’t tried it yet, I think Far Cry 5 fits your desired description somewhat. I only played it for the first time recently despite it coming out several years ago and it was a little “too real” at times.

It has over the top moments (like GTA) but I think the story is compelling and it’s not hard to see the parallels to modern day groups and events.


I haven't really played a Far Cry game since #3 and knew almost nothing about #5. Just did some reading about it and sounds almost exactly like what I was describing up there, hahah. Given I'll be spending at least a few months off work from an injury, playing #5 sounds like the perfect way to spend some winter afternoons. Thanks for the suggestion, I'll definitely give it a shot!


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