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I say 6h because it was crazy how fast I made it at that quality.

I just made any key press suffice to pressing "next".

Also made the ceiling block arrows now.

Let me know when you finish the game and what you think of it!


> I say 6h because it was crazy how fast I made it at that quality.

Yep, I agree. And you would not believe how crazy is the situation here in Math.

I think it's an interesting remark for a comment, but not for the title.

> Also made the ceiling block arrows now.

Nice. The arrows of my teammates still pass through the ceiling.

It would be nice that when the bats colide with the rock at the top, they go back like 1/3 of the screen and then return. I didn't understand why my teammates attacked the bat, because it was not harmful. Until I got a lucky surprise.

I killed the hydra, but I'll try to kill the big_bad_bat when I have more time.

I didn't like the 1 2 3 mechanics. I prefer to aim and shot arrows. But it falls in "it's your game, not mine".

---

Many years ago I played "BowMaster Prelude" https://www.lostvectors.com/prelude/index.html It uses flash, so it's dead now, but it's similar to https://www.lostvectors.com/bowmasterlegacy/demo/october2020...

Some ideas to copy:

* Headshot! Like x2 damage at the head, so it's important to aim.

* Bigger maps, so there is more time to shot and aim. I like the bow more than the sword. Also, you can increase the amount of (low health) enemies.

* Some magical/explosive arrows (???)


> I didn't understand why my teammates attacked the bat, because it was not harmful. Until I got a lucky surprise.

Haha, them taking a deuce was a deliberate touch ;)

Thanks for the thoughts, maybe I will make a part 2 sometime. This was a quick experiment and turned out great

p.s.: you can skip a stage by pressing 8. I made this to test quickly


> This was a quick experiment and turned out great

:)


How often do articles get deleted from the queue? Very odd

Pretty damn often.

I started doing this because I noticed mine were.

Good articles I would post would get killed, and maybe surface a few days later at the behest of the mods.

Weird shit.

I am increasingly disgusted by HN.


I read an article on how to create sprites (pixelated characters) using opus 5.5, and the results were crazy good. So I decided to make a medieval fantasy game, which I've been wanting to make for a while. Hope you enjoy!

Link: https://www.sabih.dev/game/


Can you blog about the process? The game is neat!

Thanks, I honestly just used claude code and use matt pocock's /wayfinder skill just for the first stage. I said use plain js and html, no external libraries. Then I used chatgpt's speech to text to transcribe what I wanted the first stage to look like. Plugged that into claude code with opus 5.5 (opus is unbeatable rn). It thought for 30min, I saw the result, asked for a few changes to the trees and a few stuff. And wala, it was done.

For the other stages I just transcribed my voice and it usually one shotted 95%. I made tweaks as needed to monsters or gameplay.

Music and sound effects was from https://commons.wikimedia.org/wiki/Main_Page. Victory music from https://stocktune.com/free-music/pixelated-dreamscape-quest-...

What amazed me was the amount of taste claude had out of the box. The word taste might be overused, but claude made the church on the first stage perfectly. As well as the castle in the last stage. It knew what details to add to make it look real, I barely had to add detail.


Can you share the article too, please?


I read through that article, but it’s basically just: here’s a prompt and now feed it into Sprite Fusion’s proprietary API.

That’s totally fine but it does mean reliance on an additional paid service outside of a conventional LLM. Is that what you did?


I didn't use them (I'm cheap), only used opus 5.5 the whole way. But seeing what was the possible with that floating island animation sparked a fire in my imagination

Is this from exp? Could you elaborate?


In your opinion. why fluffer over a pwa?


How's it compare to Vercel's solution?: https://vercel.com/docs/analytics/custom-events


Will you open source your solution? Curious to see it


[flagged]


sounds good. I wish I could get email updates about telemetry.

also I tried signup up and at the page titled "Where are you collecting telemetry from?", looks like I have to send dummy telemetry calls. It's friction and I'd rather explore the dashboard without having to set it up.

I wish I could also interact with dummy data during the onboarding flow. See what kind of queries I can do given some data.


This is very vague. Is this a library you add in the codebase?

https://godview.app/features/rest-api says "Create and modify objects, send data and connect your sources using the powerful RESTful API.". Meaningless


Thanks for the feedback. I've made changes to the landing page and will continue to add better verbiage for each section.


why use the symbol keys?



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