I feel like this isn't one of those things you shouldn't force. If an idea comes along it should be from prior experience, and more importantly if it's an idea you can't stop thinking about where your months and years down the line and if its still in your head, it's probably worth pursuing.
Would keeping Autopilot 'dumb' be a good way to keep users engaged and continue training the network? While Tesla keeps and improves a far more capable version of autopilot internally? I think autopilot is a huge legal burden for Tesla, and I would imagine being careful is a high priority. Once Tesla starts marketing full self driving capability, it will open a gateway of legal troubles that they'll need to deal with once the system is fully capable and can no longer hide behind the 'beta' word. They've put out videos showing autopilot doing complex things and I think that's a pre-release version of autopilot they were using. IDK though, just wondering.
All you have to do is compare the Apple AppStore with the Android AppStore. How many apps on Android have been found to contain malware? also when it comes to quality and design, Android AppStore is terrible compared to apple.
Considering Android is also mostly closed hardware, and that the Android store is exactly as "tightly controlled" as Apple's, thanks for proving my point. If now this was sarcasm, sorry.
I think apple's 30% cut of app purchases is too much and I think they know this. With that being said I think this is part of apple for a long-term plan.
iPhones are getting more expensive to build considering all the tech their cramming into each iPhone and other products. eventually they might get so expensive that Apple would be forced to sell them at a price that will not work well wih consumers. If you think about how much apple has invested in services that only function on their devices, I think apple will start selling products at a loss, with the plan to make that money back and more through services they offer on devices. In the same way that Sony and Microsoft lose money with every console sold, but recoup those loses many times over with games purchase fees.