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You are reinventing the tags. And yes, tags for submissions would be nice, if users can add them. Especially if filtering on tags is made easy.

That seems a bit rough, why wouldn't sysupgrade perform these steps automatically? (Asking for a confirmation if the step is potentially dangerous) The post install check and fix seem quite automatisable, as well as using the right version in the repository.

Is it intentional or just something that has not been smoothed yet?

(As someone with a mainstream Linux distro background interested in trying netbsd)


I think main reason is sysupgrade script is not much focused way of upgrades in NetBSD. Many devs I heard just to extract required upgrades over running OS or use "sysint" maybe things will change as more users are showing interest in NetBSD now due to anti AI policy

You wanted to make a humoristic slippery slope effect, but I'm afraid they pulled the rug out from under you and actually suggested just that.

Made the right call, yes, but at the right time and with the right parameters above all!

You probably read too much into the downvotes, and people who downvoted you in the other thread might not even be the same people deciding on the future of C++.

I didn't downvote you (that's not something I do) but I didn't find your comment particularly relevant or on topic. This disapproval thing and working on memory safety don't seem related at all. Someone told you they had the impression that you were pushing for Rust without mentioning it. Your comment might have felt like you were backseat driving as well. More memory safety in C++ would be cool, but do you have actual ideas on how to achieve this? There are a lot of reasons people could have downvoted you.

You shouldn't worry too much about it though, just relax and forget about it. It's fine. Happens to the best of us.


Actively painting the desire path is next level though ':)

There's a cool project where desire paths were intentionally planned and paved later: https://popupcity.net/radar/elephant-paths-paving-the-way-fo...

It's not the first time I run into this idea, it's indeed probably a great way to design paths!

I was wondering, if you were to announce a project like that, whether you'd get some pranksters walking obviously non-sensical routes daily, or funny/offensive shapes, just to mess with it. Humans are trickier to work with than particles. My hunch would be: on the first such projects, maybe, but if that became a new normal it would probably mostly die out over time. I would love if we designed more spaces that way.

It didn't occur to me but that seems likely indeed that some would attempt this xD

Now, for a path to actually appear, I have the intuition that it would require very, very determined, possibly organized, pranksters for this to be possible, or that they actively damage the grass or something.

Pranks should be obvious to spot, you could always ignore them during analysis (or even keep the really good ones!).


Pretty good way to design software, too. See what users do, then make that thing or make it better.

Of course, this is isn't perfect -- the user doesn't always know what they want.


You must have some variant of banner blindness, because another mention of AI use is also at the start of the text.

The top AI usage is for converting into a different format (really like pdf2html or something), which is unrelated to AI slop and done by Tao himself and not the guest authors.

I see what you mean. Agreed indeed!

Most of these were probably not very usable, but this feels a bit like all these winamp skins, passion obviously went into these things and that's freaking cool.

I've read they still maintain it!

Is your concern that they organize the change notes differently (and what do you suggest?), or that they specifically use ai for doing it?

I'm tired, boss.


Currently they’re not organized at all, and yes AI could do it in seconds making that list readable.

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