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The account of time and money ppl put into building and maintaining systems built with scripting languages has never made sense to me.


> Luckily this is JUST a local exploit

Its very rare for only one exploit to be used when a system is compromise. Multiple exploits will be used, one for entry, one for escalation of privileges, etc.


> I personally went through this conundrum with Discord, and had to delete the apps.

What were you using Discord for? Were you using it for more than personal voice chat with friends?


Yeah, I am in dozens of discords for game mods, tv shows, github projects, niche technical topics and so on.

Even with notifications disabled, the draw to check up ob Discord and then start shooting the breeze is strong... Its very engaging, but inefficient and rarely productive


The problem Newman/postman have is the same for every GUI based testing application. They almost always produce non human readable config files. Making any kind of code review of such changes at best extremely painful and at worst impossible.

IMO any testing tool that does not save it's test classes in a human readable format is DoA.


I'm in the same boat, I do think we are in the minority. At least the market trends point that direction.

& I agree, I'm still rocking a pixel 4 because I can't bring myself to buy a new phone (when there really hasn't been any note worth advancements in years), especially when the avg phone these days are just mini tablets IMO.

As of now I am waiting for the Nothing Phone 2 announcement to see what I get. But this Zenphone 10 is now a contender.


Which state are these big US tech companies based in again? I may have missed it.


They wanted to move to Texas, but unfortunately Texas hates electricity.


Delaware?


Designed with different goals absolutely, they have very different use cases that they individually accel at.

This however does not stop people from trying to use their one preferred language fer beyond it's focus area.

IMO one of the major turning points in a developers career is when they learn that finding the right tool for the problem is always the game you are playing. But this almost always takes learning this lesson the hard way by pushing a language one know very well past its breakpoint.


I'm there. I write Ruby, JavaScript, Python, Java, Bash, and Rust for work.

Rust is surprisingly good at many tasks I would otherwise pick "the proper" tool for. A web service, a quick frontend in wasm (leptos), a hackish commandline tool, or, indeed, that low-level/embedded thing that Rust was "meant" for.


Let's not act like both companies haven't bought up every independent studio they can get their hands on. Hell Sony just bought Bungie in a multi billion dollar deal.

IMO the only of the big 3 that can truly be said to "built is library" is Nintendo.


Insomniac I can understand. The company has a lot of history with Sony.

Bungie is puzzling. Frankly, I’m not even sure what’s there to buy. All they got is Destiny that’s a pretty so-so game popularity-wise.

Who else has Sony bought?


Naughty Dog, Media Molecule, Guerrilla Games, Sucker Punch.

https://en.wikipedia.org/wiki/PlayStation_Studios


I meant recently. Those are ancient history - most of them have history with Sony before being acquired.


Why does that matter? Early bird gets to buy the worm? Is it less anti-competitive if we forgot about it?


Because we are talking about the companies’ behaviour today? MS is trying to buy one of the biggest publishers right now.

Secondly, most of those game studios already have a close relationship with Sony, they can be considered 2nd party, and mostly make PS games. Sony’s competitors aren’t losing out much.

P.S. Frankly, I don’t think Sony ever intended to be in the game development business - they are a hardware company. There is a pattern to the game developers they buy - almost all of them are “tech wiz” developers; i.e. optimisation gods while gameplay of their games are usually so-so. The raison d'être of their acquired studios are to showcase the power of their hardware and coincidently provide development tool chain feedback as well as development knowledge which Sony’s “ICE team” will then share with other developers, not compete with their 3rd party developers.

That said this might have change in recent years as exclusives become a differentiator for their console.


Speaking about the origin of Sony PlayStation divison (Sony Computer Entertainment), it was derived from Sony Music. Its origin was a content company than a hardware company.


Going to need a citation for that.

The PlayStation all started with Ken Kutaragi who worked in Sony’s digital research labs. It started as the “Play Station” a CD addon for the SNES. But due to contract disputes Sony got dumped for Philips in a very public fashion - probably Nintendo’s biggest mistake ever. Sony went ahead on its own and created the “PlayStation” (aka PS1 today) and the rest is history.

Don’t see where Sony Music comes into the story.


That's true that Kutaragi was the biggest person (and PS won't happen without him) on SCE from hardware. But SCE corporate was also made by Sony Music people. First president and vice president were from Music. So it wasn't quite "hardware company" from the beginning. You're true that the "origin" (SNES sound chip and CD-ROM) was just a hardware. I read Japanese articles like this. https://otocoto.jp/column/utsumi02/ https://www.sony.com/ja/SonyInfo/CorporateInfo/History/SonyH... https://www.dreamincubator.co.jp/bpj/2014/07/16/sony02/


All of these had existing relationships with Sony and made PS exclusives anyways (i.e., so-called 2nd party studios).


The Bungie purchase isn’t puzzling if you look at Sony’s future trajectory. They have 10 or so live-service titles in development, and have stated very openly that they aim to greatly expand their offerings in that area going forward. There are only a handful of studios that have created successful live service games and even fewer that haven’t leant on popular existing IP (such as Call of Duty: Warzone) to do so, Bungie (and Epic) are pretty much the pioneers in this space, and Bungie have learnt a lot from their trials cultivating the Destiny franchise.

Sony purchased Bungie to essentially teach them how to make successful live service games, not for the IP. They hold so much power inside PlayStation studios that they, as per the recent The Last of Us factions leaks, review and determine if a multiplayer title meets their requirements for success (factions didn’t).

I don’t think it’s a good thing (as I personally disapprove of the way Destiny operates & see a focus on these sorts of games from Sony as a major blunder) but the business logic of the purchase is obvious.


Destiny 2 has the 20th most concurrent users on Steam right now and had 300k+ concurrent players after the last $30 expansion, its by all rights a very successful game within the live service RPG space.


1. "reasonable" is going to be different for every person. In this case it seems that the accepted "reasonable" telemetry to be on by default is None. 2. There will always be group of people who will never accept any level of telemetry.


In my opinion, the best approach to telemetry is to ask on first use. Explain clearly what telemetry you are sending and why. If this ever changes on a future update you ask again.


There is really no reason to comment if your vote is to shut down the sub. The position is already known and well described. What would the posts be? "I agree"?

Vs if you want the sub to stay open and are against the shutdown, your position is not obvious, and has value in explaining why you are against it.


I agree with your point but there definitely is some brigading going on by the "pro-blackout" crowd. I moderate a small-ish subreddit (~6500 subscribers) and while our poll to blackout received overwhelming support including from well-known members in our community, I definitely noticed that after sharing in the /r/ModCoord thread our intent to blackout the thread started receiving a lot of supporting comments from questionable brand new accounts (or accounts with low karma/had never interacted with the community before). And this was without linking the thread at all - these users were clearly coming to the subreddit, finding the post and making pro-blackout comments to push the community towards a shutdown.


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