Write once, run everywhere refers to the target bytecode running on a compliant JVM. Since apple itself has mentioned to officially drop intel support, OpenJDK maintainers have no reason to continue support on a deprecated hardware.
That said, if there is any enterprise/ community that requires a port for intel macs then, they can maintain it.
link to become a maintainer: https://openjdk.org/projects/
Great project!
have you considered giving the agents code-based video rendering like MoviePy or Remotion? Since LLMs are mostly trained on texts and code maybe for edits use code based approach and for complex scenes fallback for seedance, elevenlabs mcp or connectors
When the hardware you paid isn't your anymore. I guess hardware enshittification is creeping into all the devices. Even the PC monitors have started doing this now
May the force be with you. In all seriousness, can you document your journey? I always wanted to get into building games, that is what got me into software engineering but never took the time to build any game apart from few projects back in my uni days
I have been documenting my journey privately. I will think about making it public. (It would require some editing first and, as much as I shamelessly have Claude implement my game, my written communication remains my words alone.)
(Ironically: I had an almost-entirely unused blogging account with ghost.org from when I pledged to their Kickstarter in 2013. After paying them $10/month for over 12 years, I finally accepted I'd never write a blog and canceled my account in February. And now I have a use for it! :) )