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sorry but it's funny that you mention "heart and soul" while sharing some of the most soulless videos i've ever seen.


I'll have you know that in this year's Atlanta 48 Hour Film project (something I've been doing since I was a teen), several teams used AI.

Rewind to just one year prior -- 2024.

AI video was brand-spanking new. We'd only just gotten over the "Will Smith" spaghetti video and the meme-y "Pepperoni Hug Spot" and "Harry Potter by Balenciaga" videos.

I was the only person to attempt to use AI in 2024's competition. It was a time when the tools and infrastructure for video barely existed.

On the debut night, I was resoundingly booed by the audience. It felt surreal. Working all weekend to have an audience of peers jeering at you in a dark theater. The judges gave me an award out of sympathy.

Back then, image-to-video models really were not a thing (Luma launched "Dream Machine v1" shortly after this). I was using Comfy, Blender, Mocap, a full Mocap suit (the itchy kind), and a lot of other hacks to build something with extremely crude tools.

We lost a day of filming and had to scramble to get something done in just 24 hours. No sleep, too much caffeine. Lots of sweat and toil.

The resulting film was a total mess, of course:

https://vimeo.com/955680517/05d9fb0c4f (It's seriously bad - I hate it. It might legitimately be the very first time AI was used in a 48 hour competition.)

That said, it felt very much like a real 48 Hour competition to me. Like a game jam. The crude ingredients, an idea, the clock. The hustle. The corners being cut. It was palpable.

I don't think you can say there isn't soul in this process. The process has so much soul.

Anyway, fast forward to this year. Three teams used AI, including my own. (I don't think I have a link to our film, sadly.)

We all got applause. The audience was full of industry folks, students, and hobbyists. They loved it. And they knew we used AI.

The industry is anxious but curious about the tech. But fundamentally, it's a new tool for the tool box. The real task is storytelling.


> I was resigned to playing under Ibuprofen until I heard of fastDOOM

i don't get the ibuprofen reference ?


Guess: headache from low frame rate?


Indeed.


I legitimately thought it was some DOS compatibility layer or something. Like, you’d have to run Doom that way because of the low framerate natively.


With every interesting word in the dictionary having been used to name products by now, the confusion is understandable.

edit: although ibuprofen is a brand name.


Ibuprofen is the generic name for the drug. There are branded variants like Nurofen if you want to spend more money for no real reason.


it's comically bad. the UI is a mess, the search functionality is broken, you can't resize the window horizontally. it's feels like a hello world first project in a new language type of app.

also - it's such a bummer that they have decided to shit the bed so hard on software at a moment when their hardware lineup is arguably at its pinnacle. like, the hardware has been firing on all cylinders since M1 but the software degradation is making it less and less pleasant to use.


right on the money.


apple’s software is shockingly awful across the board these days.


2200 would improperly add an extra significant figure, "about 2000" would be okay.


I had figured since km/h was NN00, the same would be good for mph.


Naw, it's already been false precisioned to hell.

The original would have been "about 1000 metres/second". That got translated to 3600 km/h etc.

Check how much it charges if it was really 800 m/s. Or 1200 m/s.


right, seems like sort of a no brainer that if a minor version bump of an OS completely breaks JDK8, that’s on the OS developer.


> My recommendation is that you don’t look at blog writing as just something people do to work on their “personal brand”. It can definitely help with that, but first and foremost it is a tool that people can use to up their game and take their knowledge and critical thinking to the next level.

These both seem like extremely bleak, unimaginative ways to view writing.


Taking the time to debug your model of reality is bleak and unimaginative?

Wouldn't the world be a better place if everyone did that?

Can you suggest a better use for writing? I love fiction for example, but people becoming less wrong (and by extension, more skillful in the world) seems like one of the most valuable ways for people to spend their time.


As a fellow lover of fiction, I agree that there is nothing offensive or unimaginative about viewing writing as a way to deeply understand and consolidate your knowledge about technical material. I think writing of any kind is about processing information. In the case of fiction or poetry, this may be more about processing your emotions, or a profound life experience, or a cultural heritage, or a set of hypotheticals. Great literature, that stands the test of time better than more pulpy stuff, often tackles something the author and many others need to intellectually process, therefore leaving you with that feeling of revelation you may get after reading a good book.


The post is aimed at an audience of software developers. Tool users, in other words. It seems reasonable to me that tool users would view writing as a means to an end, rather than as an end in itself. It might help to realize that their tool use is itself imaginative. The tool users have co-opted a nominally romantic medium so that it may serve a concrete function. That's imaginative in its way: an imaginative use of tools.


It's "bleak" to want to improve critical thinking?


the simpler explanation is that speeding just isn’t as dangerous to pedestrians as distracted driving and sketchy intersections are, which certainly tracks with my experience as a pedestrian.

cars traveling in a straight line at any speed are pretty safe as long as they stop when they are supposed to.

edit: my second paragraph above is sort of stupid and makes the wrong point. my point, which i think is in line with this paper, is that it’s important to differentiate between “speeding” and “speed”. drivers are responsible for the former, DOTs are responsible for the latter, and the latter has more of an impact on pedestrian safety.


In Hungary, almost all of serious accidents are caused by speeding on some level. But you can’t see this in official statistics, because the national statistics office gathers data after one month of the accidents, at which time it usually isn’t decided officially the cause, so it defaults to “speeding is not involved”.

Another interesting info is that almost 100% of fatalities of car passengers are people who don’t use seatbelts. There were years when all of the fatalities were cases just like that.


it’s insane to argue that the iPhone 15 isn’t radically different from the iPhone 1. since 2007 smartphones have become capable of replacing so many of the separate gadgets people used to have. cameras and mp3 players (and phones!!) are basically a thing of the past thanks to the iPhone. i’m bearish on Apple Vision but if Apple can improve it at the same rate as the iPhone it will be here to stay imo


The iPhone 1 is perhaps a stretch, but how have things meaningfully changed since the iPhone 4? (which in 2010 introduced the front-facing camera, something that radically changed how many people use their phone.)

That was over 13 years ago, and while SOCs have become faster (though OS's, apps, and websites have become more bloated), the devices have become larger (which makes it easier to type and fit a larger battery), and the cameras have definitely improved, but I can't think of anything I regularly do on my current phone that the iPhone 4's hardware wasn't capable of supporting.

The iPhone 4 already replaced many people's dedicated flashlights, watches, cameras, and GPS navigators back then. Sure, software has changed. Online dating is far more prevalent, but the iPhone 4 definitely could run dating apps, even if it was less common. Likewise, paying people through digital apps is much more common now, but it's not like Venmo or PayPal didn't use to run on the iPhone 4.

The way we use our phones since the iPhone 4 released has changed, but not because of hardware changes. I mean modders have gotten Android 14 running on the Galaxy S3, which released nearly 12 years ago.


Radically different, yes, but linear with the progression of all tech. I wouldn’t say that the iPhone has significantly outpaced Android devices for example.

Likewise, I’d be surprised if apples headset outpaces oculus in any significant way over the next 20 years.

Will it ever be a primary computing device? Not for me..maybe some future generation. Why? Cause I don’t want to spend my workday in a cave. When I pause to think through something, I look away from my monitor etc…


Smartphones can do more, but are they radically different? Same look and feel, modestly better battery life. From v1 the camera is the biggest addition to what Jobs said - iPod, phone, browser. If AVP has the same incremental improvements, it will still be a bulky media device at best and I’ll still want to take it off for phone calls, work, and even taking photographs. Still cool, but not spatial computing.


> cameras and mp3 players (and phones!!) are basically a thing of the past thanks to the iPhone

This was all true with the first iPhone though. That's the point. I'm sure that the Vision pro will be refined, but what will be necessary to make this a mass market device seems more fundamental than just a lot of refinements.

When the iPhone came out, I remember thinking it was too expensive and not for me, but I definitely wanted one and was jealous of the few people I knew who had one. I just don't have that feeling with the Vision Pro - to the point where I feel if I was given one for free I still couldn't see myself using it much.

That's sort of rare for Apple devices - even if I think some things are ridiculously overpriced I would always be happy with a free one and make good use of it.


It’s because you probably had a phone before the iPhone. If you’re not already a vr user then it’s hard to imagine how this will fit in your life.

For me, if I happen to get an opportunity to strap a vr device to my face be interested to play around, but not motivated enough to go out of my way for it.

As a developer, I already spend a fortune on devices and simply can’t see any of our products benefiting from vr…this was true with oculus, and is still true with vision pro.


doctors are all completely insane and should never be trusted. the process of getting into and through medical school has a selection bias towards type-a sociopaths. and whoever makes it through that wringer and gets board certified has to be constantly on guard for malpractice lawsuits. half sarcastic but mostly i do believe this lol


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