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I didn't know the rocket company was getting into personal finance. https://www.stokespace.com/

No affiliation. Didn't know about them (at least not their logo). That's unfortunate...I will make some changes.

FWIW “stoke” in the context of personal finance conjures images of burning piles of cash, for me at least

Heh, not exactly what I was going for

Am I the only one that hates the decision to no longer support corepack?


pnpm 12 supports corepack (or better phrased - corepack supports pnpm 12).

they just don't recommend it.

nodejs stopped bundling corepack since node 25, maybe you're referring to that?


Is "pnpm installs the other package managers" what you're talking about, or something else? That doesn't quite read like removing corepack support to me, though I might be missing something obvious.


Same here. Corepack was fine and there is already too much churn


It is node.js core that decided to drop corepack, now both yarn and pnpm are build own version of that.


I migrated a Node 24 repo to pnpm 12 and it works absolutely fine with corepack out of the box.


First I'm hearing of it, and it does dampen my enthusiasm for v12 a bit.


Opus 5 is a trash model


^

OpenAI is partnering with Cerebras while simultaneously investing in their own silicon play. Hedged bets.

After sitting thru their keynote today, it makes sense. The main throughput speedups they tout are an obvious evolution of the GPU that all companies will be building in the next year. Wafer-scale interconnected memory and compute is just going to beat out mountains of network cabling any day on both cost and performance metrics.


You're right, we should build it in a third world country instead!


I'd argue we don't need to build a 9 GW data center anywhere. But that's just me.


This new flavor of NIMBY is pretty funny.


Why do you presume yourself to be part of the "we" in question? This seems like it's a case of other people using their own resources to do things that don't involve you; what's your stake in it?

And given your correct acknowledgement that it's "just you" expressing subjective normative opinions about things you're not involved in, what valid basis do you have for assessing what anyone who is involved actually needs?


There is very little we do that is "needed" if you break it down to actual necessities (basic needs pyramid).


Weird flex but okay


This is still unsupported in RDS, right?


We have a lot of happy customers that moved from rds to tiger cloud if you think pgvectorscale is interesting to you and you don't want to self host pg.

But yes big cloud providers move slow in adopting extensions.


No



Take notes, Valve.


Sub tick is probably more accurate overall but I do think the cs2 animation netcode is crap and hides a lot of the positives. Hopefully moving to Animgraph 2 will help that, who knows


The partially-implemented animgraph2 heroes in Deadlock are looking pretty good and hits feel accurate in-game.


random fun fact but the animgraph in source 2 is based on code from here: https://github.com/BobbyAnguelov/Esoterica, thought it was interesting when I saw common symbol names


This is from 2020. Valve wanted to be smart and invented a new "subtick" system in 2023 which isn't as good as 128 tick. To make things worse, CS is a paid game, not free like Valorant, and makes probably much more money. They seemingly just don't care enough about the problem to solve it correctly. That or there is more work to be done on subtick to make it work better than 128.


Nowadays Counter Strike 2 is free to play, although a paid prime upgrade is almost required if you want to play decent matches with less cheaters. FACEIT requires prime status too.

https://help.steampowered.com/en/faqs/view/4D81-BB44-4F5C-9B...


CSGO could do 128 tick, Valve just doesn't want to pay for it, but you can easily find private hosted servers with 128 tick. Riot did put in a lot of work to get it down so much though.


With the CS2 update, CS can no longer do 128 tick, even on private hosted servers.


> CS is a paid game, not free like Valorant, and makes probably much more money

(Veering offtopic here) Remember that Valve invented the free-to-play business model when they made TF2 free. As Gabe Newell said in some interview long ago, they made more money from TF2 after it went F2P ("sell more hats!")

Point being, being a paid vs free game is largely irrelevant to the profitability & engineering budget.

That said, I'm not sure why you say CS is a paid game. It is also free-to-play. Is some playable content locked behind a paywall?


CS hasn’t been a paid game since it was a mod for HL back when you needed cd-key for online, which predates Steam.


In general, Valve designs software that is incomparably better than Riot. Compare the League of Legends client to the Dota 2 game (which doesn't even have a client/game distinction), for instance - the quality gap is massive in favor of Valve.


As a lifelong Valve/CS fan, I've been so disappointed with subtick. It was pitched as generational evolution to the games netcode. Yet years later they're still playing catchup to what CS:GO provided..

Hopefully competition from Valorant and others puts more pressure to make things happen at Valve.


I didn’t notice any difference between 64 and subtick.


There’s a long history of subtick bugs that have been identified and patched over the years. CS2 still isn’t quite as stable as 128-tick CS:GO (perhaps benefitting from a decade of patches and simpler architecture)


The moment Meta produces something competitive with OpenAI is the moment they stop releasing the weights and rebrand from Llama. Mark my words.


Any plans to support github enterprise on different URLs? Would love to give this a try with my team.


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