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> Apple's app store monopoly together with a 30% commission is a modern form of way-laying

Most of the revenue from the App Store is from games (often in-app purchases from "free to play" games), so it's not surprising that they charge the same 30% platform fee that Nintendo charges.

Epic would of course like to pay lower platform fees to Apple for Fortnite than they pay to Nintendo (or Google) for Fortnite.


Universities will respond that regulatory compliance is more complex and costly every year, and that student services costs are also increasing continuously (and cannot be cut if a university wishes to remain competitive). They may also say that with faculty not wishing to take on administrative roles (which take time away from research and teaching and do not help with tenure cases) the university needs to hire more full-time administrators.

Some universities will also claim that the average financial contribution for students and families has not increased, in spite of tuition and fees outpacing inflation for half a century or more and student loan debt reaching $1.6T.

But any large bureaucratic organization tends to seek expansion of its staff, budget, and influence, and that is likely a core reason for the dramatic increase in non-teaching university staff.


> people who are willing to pay money for art seem to strongly prefer that their money goes to an artist, not a GPU cluster operator

Businesses which don't want to pay money strongly prefer AI.


Yeah but if they, for example use AI to do their design or marketing materials then the public seems to dislike that. But again, no numbers that's just how it feels to me.

Then they get a product that legally isn't theirs and anyone can do anything with it. AI output isn't anyone's IP, it can't be copyrighted.

What's hilarious is that, for years, the enterprise shied away from open source due to the legal considerations they were concerned about. But now... With AI, even though everyone knows that copyright material was stolen by every frontier provider, the enterprise is now like: stolen copyright that can potentially allow me to get rid of some pesky employees? Sign us up!

No difference from e.g. Shutterstock, then?

I think most businesses using AI illustrations are not expecting to copyright the images themselves. The logos and words that are put on top of the AI image are the important bits to have trademarked/copyrighted.


> So maybe I can dual boot and get myself something like a Raspberry Pi Zero, but with one sixth of the RAM, and one twentieth the clock speed

:)


> Compliance

With anti-security policies that: break TLS, thwart certificate pinning, encourage users to ignore certificate errors, expand the attack surface, increase data leak risks, etc. All while wasting resources and money.

Zscaler and its ilk have conned the IT world. Much like Crowdstrike did before it broke the airlines.

Not to mention:

> We only use data or metadata that does not contain customer or personal data for AI model training.

How reassuring.

https://www.zscaler.com/blogs/company-news/zscalers-commitme...


Now no web browser can reliably block autoplaying video. :(

An easy-to-use end-user programming and hypertext system for the 68K Mac, with MacPaint-like visual layout and an English-like (AppleScript-like) scripting language (HyperTalk). [1]

Also a cult favorite on HN, as it was an end-user programming system that actually resulted in a million (or so) end users creating their own apps (perhaps foreshadowing the era of people creating their own web sites with html and javascript, or games using Flash and actionscript.) And famously used to create the game Myst.

HyperCard came out of a leave of absence that Bill Atkinson took from Apple after Microsoft had forced Apple to kill MacBASIC. Unfortunately the deal he made with Apple to distribute it for free with every Mac was only for two years, and Apple replaced it with a playback-only "HyperCard Player" while the authoring capability was sold as a separate product by Claris - effectively killing in-the-box end-user programming on the Mac. [2] (AppleScript resembled HyperTalk, but didn't include an easy-to-use authoring environment, perhaps to avoid competing with HyperCard). Development stagnated as well; no native PowerPC version was created, and HyperCard never evolved to run over a network, much less the internet (even though HyperCard influenced NCSA Mosaic and Apple was certainly aware of early networked hypertext systems like Intermedia, which ran on the Mac).

[1] https://www.youtube.com/watch?v=FquNpWdf9vg

[2] https://www.youtube.com/watch?v=ejdgTVj7ZG8


I hope this improves things. The difference in attention to detail between classic Mac OS (as easily seen in Apple's "Macintosh" dynamic screen saver/wallpaper) and current macOS Tahoe is stark.

But I suspect that Apple Services have too much power so the platforms will continue to be corrupted with ever-more-intrusive advertising.


see also: https://www.folklore.org/Busy_Being_Born.html

(and some interesting interviews on youtube as well)


Apple could do Boot Camp for ARM Windows if they wanted to, but they seem to be focusing on other things at the moment.


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