I like Ink as an idea for how to use React creatively. It’s very well done.
At the same I think most CLIs do not need this kind of interaction. It is better to keep them simple and verbose rather than fancy and obscured.
I spent a long time removing Ink from an enterprise tool where it didn’t fit as it was meant more for CI/CD. Not this tools fault of course.
I'm actually surprised they show it as raw as it looks. Doesn't inspire too much confidence, even though I bet the system must be reclassifying and changing way faster than it renders things on screen.
You could try reading the article before assuming what the author will say.
The author clearly is keen to Miyazaki's games and puts them into the context of the debate about game difficulty. Yet it justifies the author's intent.
Give it a read.
Exactly this!
Ghosn saved Nissan by focusing on optimizing and reducing costs and while that must've helped a lot in the short/medium term it came at a cost in the long term. It's as if Nissan had gotten stuck in the last decade of tech for cars. They went from competing with Porsche and having popular electric cars to basically being an afterthought in the market.
The R35 GT-R took down everything from Ferraris to Porsches and Lamborghinis when it first came out, both in straight line speed and handling on the track.
Probably a bit of acting, but Jeremy Clarkson had to be carted off the track while driving one because he injured his neck on a particularly tight corner.
And ten years later a 130 grand car (would that be the cheapest in the field back in 2010? Was the corvette or lotus the cheapest in that clip?) would eviscerate them by... two seconds?
They have been saying this for over a decade. I do think it is a good idea, if at least for a niche collector's market, but so far the leadership of the new delorean co seems to just be throwing promises every year to see if something sticks.
...
I mean... I guess it lives up to its name.