It's significantly easier. I used to do this in the CA drought where I would fill a bucket when waiting for the shower / sink to get hot, and then use the bucket to fill the toilet after I flushed it.
The only sane way unless you have not enough water to fill the tank. Oh wait, you can fill it with that solid water on the ground, as long as you give it a few hours to melt from the ambient heat in the house between each use.
Tolstoy defines art as that which conveys emotion. Video games convey emotion. I don't understand why an article arguing why video games are art spends so much time on the state of video game criticism. The only two parties involved in a work of art are the creator and the viewer. Why do we need third parties to verify a work of art is legitimate or not? If it conveys the emotion of the creator to the viewer, then it's art.
I feel the same way when writing code for work. It's pretty neat to have an AI bot working on the grunt work for me while I review and write high level algorithms. It's quicker and I get less burnt out.
But I still love getting my hands dirty and writing code as a mental puzzle. And the best puzzles tend to happen outside of a work environment anyways. So I continue to work through advent of code problems (for example) as a way of exercising that muscle.
I work with a very smart guy who opened my eyes to digging until you understand. He is unafraid to look like he doesn't understand something and always willing to just ask the next clarifying question. It takes a lot of self-confidence and patience to keep asking questions and learn in public.
I write switch statements rarely enough that I probably have to look up the syntax every second or third time I use one. There is no shame in forgetting something used rarely enough that it doesn't stick. Especially when you can quickly look it up.