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I used to have my server publicly facing, but now I use Caddy with automatic DNS challenges.

I got a VHS player and a load of free tapes. It hasn't changed since I was young (well they've degraded a little), so if I enjoyed it then I can enjoy it as well now. In some things I try to resist a little the encroachment of higher standards.

But not in everything. I can't drink a cheap scotch.


I often use the wii wheel as my handicap for family, but my wife (new to games) is now good enough that I might need to switch that soon.

When my oldest was first trying Mario Kart, his uncle came over and played against him blindfolded (and still won). It was very entertaining to watch.


I'm sure he did. It is mentioned in TFA.


Discs do matter in one way. I don't think I have ever seen a digital "purchase" of any significance which I could resell or gift at a later time. Some "in game" things are resellable, but only within the game's ecosystem. All digital games, music, movies, ebooks, audio books, etc are not (AFAIK).

So if I get tired of my DVD movie collection, I could sell it or give it to my kids. If I ever decide I'm too old for the retro game cartridges I have, they could go to future grandkids. But my GOG games or Bandcamp music is stuck with me forever (legally speaking). Nobody would know if I "gave" them to my kids, but there certainly is no way to resell them.

Now this is still a rights issue, but physical media makes this easy (outside of keys/DRM as you point out) You always have the right to hand on a physical object.


Sure, but the context of the article is the recent kerfuffle over Sony deciding not to continue producing disc copies of games. It would not be difficult for them to keep producing disc games but still restrict them in the same way as digital games (e.g. requiring you to authenticate to the PlayStation servers with an account the first time you put the disc in, and then refusing to allow that copy of the game to work for any other account in the future). That might sound extremely, because it is, but let's keep in mind this is a company that made the CDs people bought install rootkits to try to avoid letting people burn copies.

The point that I read the parent commenter as making is that if the loud outcry in favor of discs go so loud that they were forced to spend effort with continued manufacturing of physical discs, it seems like a pretty reasonable assumption they might try to do something like what I described, because at least they get some of what they're trying to go for with the digital-only strategy even if it's not all of it. Focusing on the discs themselves is a distraction from the actual issue.


It’s trivial to sell media or software on a disc such that the disc itself is not equivalent to a license to use the media or software on it. I don’t know of video games do this yet, but this was the case for a prominent PC operating system for decades.


Even if it has the full game they can EULA out if it. There are no laws saying they can’t.

Discs are accidental theater. They didn’t start out that way but that’s what they’ve become.


Spore had that feature that allowed max 3 installs from disc.

So disc or not doesn't really matter.


I believe there are games sold today where what’s on the disc is not enough to play it. There is a mandatory

A disc is not sufficient. It does not give you the rights you think.


A disc alone isn't sufficient for reselling without anti-online-DRM policies, but a disc is basically necessary to allow reselling still.


I remember this was true of MMORPGs in the 00s. Not saying that justifies the state of things of course.


It’s somewhat fair for multiplayer only games. Preservationists want the right to stand up their own server and that would be nice, but I get it.

However for games with a real single player component, or ONLY a single player component, there’s no excuse other than they can.


The term I am familiar with prior to that was "immediate family" (as opposed to "extended family").

You come across the term a lot in old genealogy books. For instance in "The History and Genealogy of the Prentice, Or Prentiss Family" (from 1883) contains:

> All his immediate family, himself, wives, and children, are dead.

https://www.google.com/books/edition/The_History_and_Genealo...


Because often the law cares about intent, not technicalities. Technically you could argue that this is a "whole home battery solar setups with a grid backup", but clearly the intent is as a workaround.

I'm not saying this is bad. I love a good workaround for onerous laws & fees, but random Internet commenters aren't the best at determining what workaround will or will not pass muster if a judge gets involved.

Like someone said in another recent thread: "U.S. law though is highly non-autistic and what you were trying to do is just as important as what you superficially did." https://news.ycombinator.com/item?id=49064242


For the last example given in that article:

    /test_.*_errors/;/errors
I find it much easier to use "\zs". That tells vim where you want the "start" of the match to be. Everything before the "\zs" is just treated like context:

    /test_.*_\zserrors
It is also useful for ":s/match/sub"


Noice! :-D Never knew about that (even though it might be vim-specific), but yeah, so much easier than where I'll usually have to do some trial + error to get my cursor to land where I want it. (usually in a macro, or multi-`.` edit context).


Discussed on HN back in January: https://news.ycombinator.com/item?id=46716806


I believe it is called that because it is meant for learning to balance on a bicycle (as opposed to training wheels which, as commonly used, are mostly helpful in learning to pedal, but not balance). There are many other brands of "balance bike". The term is generic enough that it got its own Wikipedia page about 20 years ago.


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