- `MUST: This word, or the terms "REQUIRED" or "SHALL", mean that the definition is an absolute requirement of the specification.`
- `SHOULD: This word, or the adjective "RECOMMENDED", mean that there may exist valid reasons in particular circumstances to ignore a particular item, but the full implications must be understood and carefully weighed before choosing a different course.`
- `MAY: This word, or the adjective "OPTIONAL", mean that an item is truly optional.`
In practical terms:
- MUST: It's always a failure to do this. E.g. you MUST have some form of stored energy in your car for it to propel itself down the highway.
- SHOULD: If you don't do this, it's likely to cause failures unless you really know the situation is one of great exception and have thought about what else this change may affect. E.g. you SHOULD maintain a large distance between yourself and then next vehicle on the highway (an example of an exceptional case might be a standstill backup on the highway).
- MAY: This is something which is actually optional and has negligible impacts to successful operation if you do/don't. E.g. you MAY activate cruise control instead of always manually operating the accelerator.
For your car example as-is it'd probably best be MUST unless there is expectation one might reasonably consider their car exploding a valid scenario. In the real world where the car doesn't actually blow, it'd probably be that you MAY leave your keys in the ignition rather than SHOULD/MUST.
Approximately nobody was using everything x years ago. That's not really a measure of what's nice to have and what's not, it's a measure of how long the nice to have has been around.
When I got an Apple TV I never expected the main value I'd get out of it was being a smart home hub. I do wish the automations were a bit more programmable. Other than that it has been perfect, everything even failed over to my other Apple TV when rearranging the living room without having to think about setting either up as hubs.
I bought a windows minipc a couple months ago for this purpose, and it's basically useless if I'm on the road more than a week, because every windows update causes a reboot and a logout. I know, I should run Linux on it.
It's a single wafer, not a single compute core. A familiar equivalent might be putting 192 cores in a single Epyc CPU (or, more to be more technically accurate, the group of cores in a single CCD) rather than trying to interconnect 192 separate single core CPUs externally with each other.
On my Mac the blown out white areas look absolutely gray compared to setting everything in https://threejs.org/examples/webgpu_hdr.html to max. From testing on Windows in another comment, I have a feeling the canvas on this site is only set to wide gamut, not also wide range, so you're just comparing colorful SDR to normal SDR with it.
I'm also not seeing actual HDR display setup (DisplayHDR 1400) for some reason even though it works for other images/videos on other sites (Chrome+Windows for this test). The logs look clean:
isFloat16 true
isDisplayP3 true
isDisplayP3 with Float16 true
But the image is dull and/or blown out instead of actually displayed with HDR. Based on the above logs and poking around with the canvas context for a second, I think the issue might be the <canvas> seems to be using display-p3 and that only gives WCG. For HDR in <canvas> I think you need a different color space. See e.g. at https://testufo.com/#background=stars-hdr&text=color(rec2020... and then toggle between "WCG - Display-P3" and "HDR - Rec.2100 PQ".
I've only been here 8 years but it seems like there has always been such a topic sucking the air from the room at any given era.
This inevitably results in even the completely unrelated topics constantly becoming a reference to that conversation.
That has it's own wake of someone discussing how it's brought into every conversation by those that either love/hate - further making it suck even more air out of the room.
At this point the ink catches up with itself while folks such as folks like Danny Spencer occasionally deliver us the quick doomscrolling hit we were all really here for.
? I'm not any of the previous people talking about why you night have commented. I'm talking to your above note about bringing sarcastic comments about AI into this post not previously about AI. That said, sure - I'm probably not the best sarcasm detector myself anyhow :).
I.e. AI is such the main topic here that we still have some type of comment (sarcastic or not) bringing it up in the few posts unrelated to it. It's truly sadly inescapable on more than one level, as will be whatever the next hot topic is in a few years.
For the benefit of anyone else trying to read along, it ?seems? there are 2 separate re-releases being referred to.
The first was the Rockstar Classics, which were slightly more modern repackagings of GTA and GTA 2 in the early 2000s https://www.ebay.com/itm/168127378760 which came out around the time gp also got their discs for San Andreas and Vice City
The second was The Trilogy, a much more current and deeper remaster of GTA III as well as those latter two OG games gp had (Vice City and San Andreas) which is actively distributed https://store.steampowered.com/sub/817628/
Speaking of all of these re-releases, I'm surprised Rockstar hasn't re-released GTA 4 recently. There are community made ways to make it run miraculously better on modern PCs as noted in https://www.pcgamingwiki.com/wiki/Grand_Theft_Auto_IV but I'm sure many would pay for something prepackaged (and maybe one or two other improvements). I guess they are too busy printing money with GTA V and hoping the next one will be the same :).
I did start trying to replay GTA4 recently, and although I loved playing it the first time, this time I couldn't stop noticing that each mission's Niko/NPC dialog feels very forcefully-timed to match almost to the second how long it takes to drive to the first objective. I found it really immersion-breaking.
PCGW sez “Sorry! This site is experiencing technical difficulties” but IMO if one wants to reinstall, use FusionFix and Radio Restoration mods and no need for anything else. No packaged GTA4 re-release from Rockstar would be good enough to re-license all the removed songs anyway if the GTA Trilogy Definitive Edition is any indication: https://gamefaqs.gamespot.com/boards/333629-grand-theft-auto...
If they really wanted to get my money they would re-release Midnight Club Los Angeles on PC instead :)
If you do ever sign up with RIPE remember you can get a free /24 if it's the first one on your account. If you just buy one to start you've paid to lose that privilege.
- `MUST: This word, or the terms "REQUIRED" or "SHALL", mean that the definition is an absolute requirement of the specification.`
- `SHOULD: This word, or the adjective "RECOMMENDED", mean that there may exist valid reasons in particular circumstances to ignore a particular item, but the full implications must be understood and carefully weighed before choosing a different course.`
- `MAY: This word, or the adjective "OPTIONAL", mean that an item is truly optional.`
In practical terms:
- MUST: It's always a failure to do this. E.g. you MUST have some form of stored energy in your car for it to propel itself down the highway.
- SHOULD: If you don't do this, it's likely to cause failures unless you really know the situation is one of great exception and have thought about what else this change may affect. E.g. you SHOULD maintain a large distance between yourself and then next vehicle on the highway (an example of an exceptional case might be a standstill backup on the highway).
- MAY: This is something which is actually optional and has negligible impacts to successful operation if you do/don't. E.g. you MAY activate cruise control instead of always manually operating the accelerator.
For your car example as-is it'd probably best be MUST unless there is expectation one might reasonably consider their car exploding a valid scenario. In the real world where the car doesn't actually blow, it'd probably be that you MAY leave your keys in the ignition rather than SHOULD/MUST.
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