Deranged. Someone said that allowing bright minds to immigrate over freeloaders and criminals is preferable and you denigrate them as a fascist who can't even be spoken to. Absolutely and utterly deranged.
Well the Super Mega Ultra Pro Max federal police force that was supposed to enforce immigration laws is spying on American citizens. And charging them taxes to do so.
Statistically this is false. No amount of hand picked undocumented drunk drivers will change this. A large majority of undocumented immigrants follow the law closer, aside from the obvious immigration laws.
So yes, if it quacks like a fascist duck, it's a fascist duck.
Statistically what is false? Nobody made any quantifiable statement. Clearly you just get off on calling people fascists. You probably think it makes you a better person when it actually makes you look like an unthinking drone.
I always feel like ME2 gets off very lightly for doing essentially nothing to progress the main story. It feels like the story could have been used in a spinoff game.
Part of ME3's problem was that it was left with too much to do, the Reaper invasion needs to be started and concluded in the same game when it should have been started in ME2.
hmm, i can only say that i disagree with that sentiment.
Storyline wise ME1 is the only one that hardly progressed anything, but that itself is by design of the lore. Also I dont think that a sequel was actually planned for ME1 (hence the very light touch for an actual overarching storyline)
ME1 the Reapers are unknown, they fight via subterfuge while utilizing the Geth and Indoctrination. Only one Reaper is in the Milky Way, and only for oversight.
The game ends with the DLC in which the protagonist annihilates the main Relay which the Reapers wouldve used for their invasion.
ME2 starts with the overseeing Reaper killing the protagonist. Who is the nrebuild by a clandestine human supremacist organization. Its central theme is trying to rally a defense against the upcoming invasion. It ends with the "Suicide mission" against the overseeing Reapers base to forestall the creation of a Human Reaper. That was actually the first part where I got completely stumped back then: why does a human reaper matter?. It was a very good scene, but lore wise it was very confusing to me.
ME3 starts with the arrival of the Reapers and tells the story of their loosing battles, until the final attempt building on the previous cycles survivors magnus opus.
You could've split ME3 into two parts for sure, former being the loosing battle lines and the third one the final conclusion via the Ansible (i think thats what it was called?) - but I feel that last installment wouldve been too little content, if attempted. It wouldve been a good choice as a seperate DLC however, so that the main game ended with the discovery of the schematics and the DLC being about the final desperate struggle to get the resources before all is lost in the inevitable defeat.
No one at the business end of the leaderboard on Sunday is unaware of their position. It's very much a psychological game no matter how much you try and ignore the field.
A craft wasn't ripped away from you: The process still exists as-is in its prior form, like the woodcarvers of yesteryear. Nothing that you desire (the process/journey) has been lost. It still exists.
Agree, I don't buy the notion that mathematics is a craft, it's a pursuit of knowledge. A better analogy might be cartography where people spent a lot of effort mapping unknown regions and now we can take pictures from space. This is both faster and probably more accurate and there are basically no unknown regions left so there's less motivation to do it anymore.
That said, there's nothing stopping anybody from mapping out an area today if they get a kick out of it. The gripe with mathematics is less about the loss of a craft and more about a superior solution replacing the old approach as the best option; the old approach very much still exists though.
You are willfully misinterpreting the comment. You know exactly what they mean, which is that the meaning behind the craft is gone. The value of performing the craft is not in itself, but in the feeling of creating something of value, something useful to other people.
I don't get this attitude that there's no point in doing something because a computer can do it better. That just tells me that you don't enjoy the "craft" and only enjoy the part where you get credit for doing something.
It's like playing chess because you want to win and don't care about the part where you play the game. Computers are better at chess too but people still play it because they enjoy it. Does nobody practice mathematics just because they enjoy it?
there is value in the craft itself, and in creating value. now one half of the bargain is gone. you feel like you're just playing games now and not contributing anything (which tbf, math was before to some degree anyway).
>Which YEAH, it does, in that Macbeth's enemies construct a bunch of battering rams from the forest timber
My memory might be failing but I thought it was that the soldiers were disguising their movements using branches cut from the trees so it gave the impression that the trees themselves were moving towards Macbeth's castle.
Why didn't you reply to the guy blaming Musk personally for the plan changes?
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