| 1. | | Revisiting Importance Sampling (lisyarus.github.io) |
| 2 points by ibobev 5 days ago | past | discuss |
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| 2. | | Exponential Smoothing (lisyarus.github.io) |
| 3 points by ffin 71 days ago | past |
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| 3. | | So, you want to make a game engine (2023) (lisyarus.github.io) |
| 77 points by kugurerdem 3 months ago | past | 45 comments |
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| 4. | | Can you find a vector not orthogonal to N others? (lisyarus.github.io) |
| 2 points by ibobev 4 months ago | past |
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| 5. | | Quivers: A year of linear algebra by drawing arrows (lisyarus.github.io) |
| 65 points by ibobev 5 months ago | past | 7 comments |
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| 6. | | Making your own programming language is easier than you think (but also harder) (lisyarus.github.io) |
| 139 points by ibobev 6 months ago | past | 80 comments |
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| 7. | | Making your own programming language is easier than you think (but also harder) (lisyarus.github.io) |
| 8 points by atan2 6 months ago | past | 2 comments |
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| 8. | | It's OK to compare floating-points for equality (lisyarus.github.io) |
| 3 points by birdculture 6 months ago | past |
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| 9. | | It's OK to compare floating-points for equality (lisyarus.github.io) |
| 2 points by ibobev 6 months ago | past |
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| 10. | | It's OK to compare floating-points for equality (lisyarus.github.io) |
| 4 points by abnercoimbre 6 months ago | past |
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| 11. | | It's OK to compare floating-points for equality (lisyarus.github.io) |
| 4 points by mariuz 6 months ago | past |
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| 12. | | It's OK to compare floating-points for equality (lisyarus.github.io) |
| 214 points by coinfused 6 months ago | past | 144 comments |
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| 13. | | Implementing a tiny CPU rasterizer (2024) (lisyarus.github.io) |
| 120 points by PaulHoule 9 months ago | past | 27 comments |
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| 14. | | Implementing a Tiny CPU Rasterizer (lisyarus.github.io) |
| 2 points by todsacerdoti 10 months ago | past |
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| 15. | | A silly diffuse shading model (lisyarus.github.io) |
| 25 points by ibobev 10 months ago | past | 4 comments |
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| 16. | | A silly diffuse shading model (lisyarus.github.io) |
| 2 points by ibobev 10 months ago | past |
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| 17. | | Particle Life simulation in browser using WebGPU (lisyarus.github.io) |
| 194 points by ibobev on May 26, 2025 | past | 66 comments |
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| 18. | | Particle Life simulation in browser using WebGPU (lisyarus.github.io) |
| 1 point by birdculture on May 21, 2025 | past |
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| 19. | | Particle Life simulation in browser using WebGPU (lisyarus.github.io) |
| 4 points by ibobev on May 19, 2025 | past |
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| 20. | | Particle Life 2D (lisyarus.github.io) |
| 3 points by qwertox on May 13, 2025 | past | 1 comment |
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| 21. | | WebGPU Particle Life Simulation (lisyarus.github.io) |
| 2 points by memalign on May 6, 2025 | past | 1 comment |
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| 22. | | (Yet Another) Introduction to Quaternions (lisyarus.github.io) |
| 2 points by teleforce on March 25, 2025 | past |
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| 23. | | Estimating variance reduction in importance sampling (lisyarus.github.io) |
| 3 points by ibobev on March 16, 2025 | past |
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| 24. | | Simulating water over terrain (lisyarus.github.io) |
| 387 points by ibobev on Feb 6, 2025 | past | 58 comments |
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| 25. | | Exploring ways to mipmap alpha-tested textures (lisyarus.github.io) |
| 8 points by ibobev on Jan 13, 2025 | past | 4 comments |
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| 26. | | Exploring ways to mipmap alpha-tested textures (lisyarus.github.io) |
| 1 point by ibobev on Jan 7, 2025 | past |
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| 27. | | Implementing a Tiny CPU Rasterizer (lisyarus.github.io) |
| 117 points by atan2 on Nov 1, 2024 | past | 47 comments |
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| 28. | | (Yet Another) Introduction to Quaternions (lisyarus.github.io) |
| 3 points by ibobev on Oct 27, 2024 | past |
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| 29. | | Transforming Colors with Matrices (lisyarus.github.io) |
| 92 points by ibobev on Oct 11, 2024 | past | 11 comments |
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| 30. | | Transforming Colors with Matrices (lisyarus.github.io) |
| 3 points by lnyan on Oct 10, 2024 | past |
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| More |