Hacker Newsnew | past | comments | ask | show | jobs | submit | fromlogin
1.Revisiting Importance Sampling (lisyarus.github.io)
2 points by ibobev 5 days ago | past | discuss
2.Exponential Smoothing (lisyarus.github.io)
3 points by ffin 71 days ago | past
3.So, you want to make a game engine (2023) (lisyarus.github.io)
77 points by kugurerdem 3 months ago | past | 45 comments
4.Can you find a vector not orthogonal to N others? (lisyarus.github.io)
2 points by ibobev 4 months ago | past
5.Quivers: A year of linear algebra by drawing arrows (lisyarus.github.io)
65 points by ibobev 5 months ago | past | 7 comments
6.Making your own programming language is easier than you think (but also harder) (lisyarus.github.io)
139 points by ibobev 6 months ago | past | 80 comments
7.Making your own programming language is easier than you think (but also harder) (lisyarus.github.io)
8 points by atan2 6 months ago | past | 2 comments
8.It's OK to compare floating-points for equality (lisyarus.github.io)
3 points by birdculture 6 months ago | past
9.It's OK to compare floating-points for equality (lisyarus.github.io)
2 points by ibobev 6 months ago | past
10.It's OK to compare floating-points for equality (lisyarus.github.io)
4 points by abnercoimbre 6 months ago | past
11.It's OK to compare floating-points for equality (lisyarus.github.io)
4 points by mariuz 6 months ago | past
12.It's OK to compare floating-points for equality (lisyarus.github.io)
214 points by coinfused 6 months ago | past | 144 comments
13.Implementing a tiny CPU rasterizer (2024) (lisyarus.github.io)
120 points by PaulHoule 9 months ago | past | 27 comments
14.Implementing a Tiny CPU Rasterizer (lisyarus.github.io)
2 points by todsacerdoti 10 months ago | past
15.A silly diffuse shading model (lisyarus.github.io)
25 points by ibobev 10 months ago | past | 4 comments
16.A silly diffuse shading model (lisyarus.github.io)
2 points by ibobev 10 months ago | past
17.Particle Life simulation in browser using WebGPU (lisyarus.github.io)
194 points by ibobev on May 26, 2025 | past | 66 comments
18.Particle Life simulation in browser using WebGPU (lisyarus.github.io)
1 point by birdculture on May 21, 2025 | past
19.Particle Life simulation in browser using WebGPU (lisyarus.github.io)
4 points by ibobev on May 19, 2025 | past
20.Particle Life 2D (lisyarus.github.io)
3 points by qwertox on May 13, 2025 | past | 1 comment
21.WebGPU Particle Life Simulation (lisyarus.github.io)
2 points by memalign on May 6, 2025 | past | 1 comment
22.(Yet Another) Introduction to Quaternions (lisyarus.github.io)
2 points by teleforce on March 25, 2025 | past
23.Estimating variance reduction in importance sampling (lisyarus.github.io)
3 points by ibobev on March 16, 2025 | past
24.Simulating water over terrain (lisyarus.github.io)
387 points by ibobev on Feb 6, 2025 | past | 58 comments
25.Exploring ways to mipmap alpha-tested textures (lisyarus.github.io)
8 points by ibobev on Jan 13, 2025 | past | 4 comments
26.Exploring ways to mipmap alpha-tested textures (lisyarus.github.io)
1 point by ibobev on Jan 7, 2025 | past
27.Implementing a Tiny CPU Rasterizer (lisyarus.github.io)
117 points by atan2 on Nov 1, 2024 | past | 47 comments
28.(Yet Another) Introduction to Quaternions (lisyarus.github.io)
3 points by ibobev on Oct 27, 2024 | past
29.Transforming Colors with Matrices (lisyarus.github.io)
92 points by ibobev on Oct 11, 2024 | past | 11 comments
30.Transforming Colors with Matrices (lisyarus.github.io)
3 points by lnyan on Oct 10, 2024 | past

Guidelines | FAQ | Lists | API | Security | Legal | Apply to YC | Contact

Search: