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I guess I should have said sounds like a "strategy." It dislike the strategy because it's not why I program. I don't program a million things to make a million dollars. I program because it's a passion, and unless I misinterpreted the meaning of the post, this strategy is...heartless.

I take into account that "in-crowd" has it easy and "normal" doesn't. I could image myself writing a similar article; however, instead of the goal being "make 12,000 a month", the goal would have been "Find followers so that one can make a reputation which will allow one to find a well-liked job (could be continuing to make small apps)" And hell. I'd sure as hell point out that if one attempts to make money from those apps, then one can help subsidize his living costs and manage to raise enough money to send his or her kids to private school!



One of the reasons I write now is to grow my popularity, so that one day I will have enough reach to be able to build something big and grand and people will actually notice.


Why do you have to have reach in order to build something big and grand? Your reach has no bearing on the quality of your product! The idea is to build something so great that others will talk favorably about it regardless of what you say.


Except for projects that require a large userbase before it is useful (auctions, dating sites, etc). Then, a large following can be the jumpstart you need.


you don't have to be popular to build something, unless you want to be a popular writer. people will notice if your product is good


If you're not popular, only a few people will notice your product is good. Being popular helps your good work being noticed more publicly.

The only reason Hunch.com got so much popularity on launch is because it was a project by Flickr founder Caterina Fake. If you or I had made an exact site, it wouldn't have got even 1/10th the coverage. Being popular helps if you can repeat your past successes.




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