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Doing things for press coverage in order to get an increase in future sales is a great idea for a startup with limited marketing funds, but Nintendo aren't exactly in that position. The fact is Nintendo failed to supply a sufficient amount of their product, and that has created a demand in a secondary market. All of the profit generated in that secondary market would have gone to Nintendo if they'd managed their supply properly.


Unless it's a campain aimed at destroying sales of it's competitors during Christmas season. Remember that announcement for a new console planned for March? That's a startup marketing thing too, right?


> All of the profit generated in that secondary market would have gone to Nintendo if they'd managed their supply properly.

Untrue. The secondary market is currently selling units at a huge markup. I don't think we have a great indication at the moment on how fast the secondary market is moving; it's possible that, whilst Nintendo might have undervalued demand, the resellers are overvaluing it. As others point out, this also helps drive demand to an extent - it's a phenomenon Apple appears to take advantage of from time to time.


A model against this would be to announce that the first million copies will be at a 50% markup. It would mean that Nintendo (or Apple or whatever consumer-land vendor) can capture the added value, while using moderate production lines, stretching the delivery over time and still get the press releases about "We got our hands over the product, here's what it looks like".


Some sort of "exponential decay" pricing by the manufacturer would probably be very much frowned upon.

They lose nothing monetary.




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