So the alternative is HTML5 and using the Canvas. But is that really a good idea with the current state of adoption in browsers and standardization being at an early stage?
Consider RaphaelJS (http://raphaeljs.com). You get SVG running identically in all major browsers, even IE 6, without a plug-in. The model is clean and consistent and it's performant.
Consider RaphaelJS (http://raphaeljs.com). You get SVG running identically in all major browsers, even IE 6, without a plug-in. The model is clean and consistent and it's performant.