This seems disingenuous when talking about offline games stored on an SD card - when you buy a CD and the CD is destroyed or the store that you bought the CD closes you don’t have an expectation that you will always get new copies of that CD.
With games that are online only, one also expects that wen the service is shut off you won’t have access. This is pretty accepted (but would be nice if there were some way to preserve the server code)
But games that are inherently offline and perform online checks are the worst. If I get something on steam that checks in with steam every 10 minutes, then steam goes away, then I’m pretty miffed.
The thing is that with a CD, you can easily make backups.
With games with DRM stored on SD, who knows? If you copy the files then you'll probably be able to play it on the console... Provided it's the one you bought it on? I wouldn't even bet on it.
By law we now have the ability to set up custom servers using from scratch code to run the games on after the company shuts down their servers.
Check out http://freeinfantry.com/ Some awesome guys set up a custom from-scratch reverse engineered server for my favorite game of all time. You can play this game in pretty much the exact same way I did 20 years ago.
With games that are online only, one also expects that wen the service is shut off you won’t have access. This is pretty accepted (but would be nice if there were some way to preserve the server code)
But games that are inherently offline and perform online checks are the worst. If I get something on steam that checks in with steam every 10 minutes, then steam goes away, then I’m pretty miffed.