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Just don't go down the path of game programming - that can easily lead to "monetization thoughts".

Also - making a game today as a single person is difficult, with the exception of a few niche areas. Mainly because everything most people play are 3D FPS, which take a huge amount of resources and skills to implement, and I don't think there is any single person out there with all the skills to singlehandedly implement a 3D FPS.

Even smaller niche games will require certain skills that many software engineers lack - heck, just coming up with a decent storyline or such can be a challenge. Never mind the graphics, music, etc - even for a basic pixel-art style game.

Probably most difficult is creating a decent work of interactive fiction (IF); that requires little in the way of artistic talent, but to be decent you need to have the skills of an author (and then some).

So...pursue such a thing...even as a hobby...at one's own risk I guess.



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