Thanks Y_Y it is definitely quite limited at the moment, and intentionally so. We wanted to scope down to something we could pull together and launch as a team who'd never made an iOS app before and wanted to get out to market to validate before getting too excited about patting ourselves on the back.
Hopefully from here we can iterate to a bigger scope (without overblowing it :-)
Hopefully from here we can iterate to a bigger scope (without overblowing it :-)