One of the big changes I've noticed with games is that it's harder to have a conversation during them.
What do I mean? I used to play a lot of Team Fortress 2, twelve people to a team, all talk on, a conversation happening while the game is being played.
Now compare that to what's been popular the last few years.
Overwatch, 6 people a team no all talk
League of Legends, no voice (at least when I played)
PUBG, all talk but sure as hell not for public conversation
Valorant, 5 player teams no all talk
The small team size means that match making works, but it also means there's a lot less wiggle room for casual conversation.
What do I mean? I used to play a lot of Team Fortress 2, twelve people to a team, all talk on, a conversation happening while the game is being played.
Now compare that to what's been popular the last few years.
Overwatch, 6 people a team no all talk
League of Legends, no voice (at least when I played)
PUBG, all talk but sure as hell not for public conversation
Valorant, 5 player teams no all talk
The small team size means that match making works, but it also means there's a lot less wiggle room for casual conversation.