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One of the big changes I've noticed with games is that it's harder to have a conversation during them.

What do I mean? I used to play a lot of Team Fortress 2, twelve people to a team, all talk on, a conversation happening while the game is being played.

Now compare that to what's been popular the last few years.

Overwatch, 6 people a team no all talk

League of Legends, no voice (at least when I played)

PUBG, all talk but sure as hell not for public conversation

Valorant, 5 player teams no all talk

The small team size means that match making works, but it also means there's a lot less wiggle room for casual conversation.



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