C doesn’t lack safety by-design - it’s hobbled by its history and constraints imposed by its userbase - otherwise C would have major breaking changes more often.
C absolutely lacks type-safety by design. Otherwise what would malloc return, besides void*? How would you implement generic containers in C, without using macros or void*?
> Otherwise what would malloc return, besides void*
IIRC, historically void* didn't exist, and it used char*. It added void as a unit type, and absent historical baggage could add... let's call it "noreturn" as a bottom type:
#define NULL ((noreturn*)0)
noreturn* malloc(size_t);
void free(void*);
noreturn exit(int); // never returns
int main() {
// where (T)... is any expression of type T
void x = (T)...; // throw away the value
T y = (noreturn)...; // a nonterminating expression
void* p = (T*)...; // pointers convertible *to* void*
T* q = (noreturn*)...; // pointers convertible *from* noreturn*
*(noreturn*)...; // notionally, this should always fault
*(void*)...; // read zero bytes, so always fine
}
Rust and Go both aim to create safe, performant, modern languages suitable for use from the systems layer up, differing in some of their primary goals:
Rust is a sane C++: Zero-overhead abstractions, not afraid of language complexity.
Go is a modern C: Simplicity, stability.
They have some overlap in what they're best at, but they both take on unique and important missions that both need to be targeted, in our rapidly expanding universe of software engineering.
At this point it’s history: Go and Rust both got started around the same time - one by Mozilla and the other by Google. They’ve both reached critical-mass over the past ~10 years - so expecting one of them to disappear is like expecting Autodesk to choose between 3ds and Maya...