I do find some of the documentation/presentation à little bit confusing. I gather that when it says "fixture" - that means scaffolding to render a given component. When it says "visual tdd" - it does not mean to imply repeatable, automated red-green tests, but rather that it provides a sort of wysiwyg - or rather - wyciwys (what you code is what you see).
It's a band aid on the fact that we should be able to just draw widgets in a rich editor, but are stuck using text (code) to implement them?
(I don't mean band aid in a bad way for the project - it's just were we're at with web ux/ui. It's a bit like having postscript, but no wysiwyg dtp program to go with it).
I do find some of the documentation/presentation à little bit confusing. I gather that when it says "fixture" - that means scaffolding to render a given component. When it says "visual tdd" - it does not mean to imply repeatable, automated red-green tests, but rather that it provides a sort of wysiwyg - or rather - wyciwys (what you code is what you see).
It's a band aid on the fact that we should be able to just draw widgets in a rich editor, but are stuck using text (code) to implement them?
(I don't mean band aid in a bad way for the project - it's just were we're at with web ux/ui. It's a bit like having postscript, but no wysiwyg dtp program to go with it).