I don't know what it is about gaming that attracts DDoS events more than practically anything else, but there are a lot of server hosts that will not even rent you a server if they know that there will be a game hosted on it due to this.
I have used Cloudflare Spectrum to prevent attacks. It does work incredibly well but the cost is significant.
As for 3rd party copmanies, I do hate to rely on cloudflare for this. It is the worst business relationship by far I have ever been in, but yet there are no good alternatives we found.
Gaming tends to attract a population that is tech-savvy (means), competitive (motive), and has copious leisure time (opportunity). Combine those three things and you have the kindling.
The spark, I think, is due to the fact that the crowd was historically quite young. That means three things. First, impulsive. Second, nothing/less to lose (someone with real assets they Worked Hard For wouldn't Risk It All over an in-game spat). Third, might not've learned how to handle competition in a healthy way.
A DDoS attack is a crime, but the sort that most law enforcement don't really care about at least in the context of a small-time game server. It's kind of the modern equivalent of knocking down mailboxes or shooting out traffic signs with a shotgun. Both things that cause actual damage that costs actual money, but which teenage males have been doing probably since the advent of mailboxes and shotguns.
> I don't know what it is about gaming that attracts DDoS events more than practically anything else, but there are a lot of server hosts that will not even rent you a server if they know that there will be a game hosted on it due to this.
I have used Cloudflare Spectrum to prevent attacks. It does work incredibly well but the cost is significant.
As for 3rd party copmanies, I do hate to rely on cloudflare for this. It is the worst business relationship by far I have ever been in, but yet there are no good alternatives we found.