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What use is that if the servers running the rest of the game are turned off?


Most (not all) web3 games don't have a server. Just frontend interacting with a smart contract


And what do you think you're getting the frontend assets from? They certainly don't live on-chain, and usually aren't open source.


Yes I realize that could be an issue, but it's way easier to address than keeping a server alive. See: https://archive.org/details/softwarelibrary_flash_games


Distribution of binaries of obsolete games is a solved problem. It costs money to leave dedicated servers running for legacy titles, but costs nothing to leave the Steam page online. Plenty of commercial games are also free to download, but cost money to register and actually play.




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