Async runtime is neat, but it tends to be more trouble than it's worth. And I don't think any design has emerged as universal way to deal with it.
Time however has/should have a single representation.
Without a proper async runtime it is very hard to write portable asynchronous code, as each library is tied to a specific runtime.
Async runtime is neat, but it tends to be more trouble than it's worth. And I don't think any design has emerged as universal way to deal with it.
Time however has/should have a single representation.