it's a lot of fun! jai is my intro to systems programming.
so i haven't tried this in C++ (actually i have tried a few times over the past few years but never successuflly).
this is just a test of opengl, C++ should be the same exact performance considering my cpu usage is only 7% while gpu usage is 80%.
but the process of writing it is infinitely better than C++, since i never got C++ to compile a hardware accelerated bunnymark.
That only applies if you are a known name (probably being known among his fans works too), or have somebody in his circle vouch for you.
Regular people don't get in.
over a year ago. I explained that I worked on game engines in college and they were terrible and overengineered and wildly inefficient and I wanted to do things better going forward.
this is just a test of opengl, C++ should be the same exact performance considering my cpu usage is only 7% while gpu usage is 80%. but the process of writing it is infinitely better than C++, since i never got C++ to compile a hardware accelerated bunnymark.
the only bunnymarks i'm aware of are slow https://www.reddit.com/r/Kha/comments/8hjupc/how_the_heck_is...
which is why i wrote this, to see how fast it could go.