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I am not really favorable to the all-in-the-cloud trend at Google. NaCl seems to be the exact opposite to that and I am as other users (as expressed in a comment above) happy with that. Another point is that it is not a replacement to DirectX. WebGl is this replacement, and WebGL is a common initiative, not a Google's invention.


WebGL is not a replacement for DirectX, it's just a replacement for Direct3D. What's the rest of the stack?


It is a frontend for browser apps to OpenGL that is an alternative to DirectX (or a part).




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