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>The chief risk we see is that we'll no longer be able to get 100% of the software we want (or are forced to use) on iOS through the Apple app store

I don't think that's ever been the case. You've never been able to get an alternative browser on the Apple App Store or a streaming gaming app such as Xbox Cloud Gaming, or Geforce Now. Or currently I cannot get Fortnite

These are all apps I want that are not available on the Apple App Store.



I play Xbox Cloud Gaming. On iOS. As a web app saved to Home Screen. Works fantastic, iPad Pro with Xbox controller is the bomb.

(Btw, SetApp app approach works too.)

Meanwhile, Steam competes with Gig on PC and charges 30%. All this 'allow alt app stores to break apple's pricing' (zero other real benefits are cited) has not happened on PC.


Sure, but I'm responding to a complaint about apps not being available on the App Store, and neither is Xbox Cloud Streaming. If we were talking about iOS, then alternative app stores and browsers would still be iOS.

Steam is a different product in a different market. Steam's 30% is set by the market deciding that Steam's value is worth the 30%. Apple's 30% comes from whatever Apple feels like charging because there is no alternatives, hence the complaints. If you believe Apple's 30% comes from value and that no one can beat it, then they should be able to prove it in some free market competition like Steam has.


Then you're not part of that "we" :-)

Which is fine, to be clear. It's just opinions and preferences.




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