Stephen Lavelle's Platonic Archetypes of Dice is a Pokemon-style Flash game based on this Rock-Paper-Scissors-like quality of differently distributed dice.
Anyone know of a hackable program that will simulate dice rolls that allows for arbitrary sides?
I'm working on a set of dice for rolling passwords, and wanted to simulate it in software - while this is trivial to do if it's already been done I'd like to avoid the effort.
In order: this samples size times from a vector created by c with 5 3s and one 4 (you could also say c(rep(3,5), 4) with replacement and assigns the sample to a vector called s. table(s) produces counts of unique values.
Why is it important to call the green die 'olive'? Both 'olive' and 'green' have 5 characters... I suppose it's because you can spell out MR. BOY with the dice in winning order if you use olive :)
If you watch the video further, James explains that there is in fact a second 'chain' of victory, which is memorised using the colours in alphabetical order.