Hacker Newsnew | past | comments | ask | show | jobs | submitlogin

This opensource implementation can be included in existing game engines without requiring the programmer to know or understand what dxil.dll even is. The Mach engine, for instance, can use this to create a compiler that compiles zig code into shaders across all its targeted platforms in a way that doesn't require any additional setup or dependencies for the end user, it's just built into Mach's core.


Guidelines | FAQ | Lists | API | Security | Legal | Apply to YC | Contact

Search: